Recover the puck using forceful techniques
One of the techniques for selecting the puck is power techniques. There are several types of power techniques:
1. stopping or pushing the opponent with the chest. The defender spreads his legs wide, strongly presses his skates into the ice, bends his torso slightly forward and meets the opponent with his chest. The push is made by pushing off the standing leg behind and sending the torso forward;
2. stopping or pushing the opponent with the shoulder. The defender turns his shoulders and goes with his shoulder into the opponent’s chest;
3. stopping or pushing the opponent with the thigh. The defender rolls back backwards, picking up speed in accordance with the speed of the hockey player with the puck. At the moment when the opponent tries to circle him, the defender bends over strongly, bends his knees, then pushes with the leg farthest from the opponent, while simultaneously performing a half-turn on the leg closest to him. The shoulders are pulled to the side and a hip thrust is performed. A hip push can be performed by rolling under the hockey player with the puck from behind or from the side. At the same time, the hockey player bends over even more and bends his knees.
Having decided to use one of the power techniques, the hockey player must carefully monitor the opponent and try to guess his next action. The best way to do this is to focus on your opponent's chest. If this is possible, then it is best to perform a power move from the side of the supporting leg.
A good hockey player knows how to perform power moves from both the comfortable and inappropriate side. You should not attack a hockey player in oncoming traffic if he has already managed to take the puck and raise his head.
You don’t always have to strive to take possession of the puck yourself in the event of a power move. If a hockey player is being protected by a partner, his task is to use a forceful technique to move the opponent away from the puck, and the puck is picked up by the next player on your team.
In order for a power move to capture the puck to be successful, you should roll up to the opponent in such a way as to block his attacking actions on one side and get as close as possible on the other side so that you can start performing the power move and separate the opponent from the puck.
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500 – Fines – Classification and imposition procedure
All fines, depending on their duration, are divided into the following categories:
— SMALL BENCH FINE (2)
— LARGE FINE (5)
— DISCIPLINARY FINE (10)
— DISCIPLINARY FINE UNTIL END OF GAME(GM)
— PENALTY THROW(PS)
All fines are pure playing time.
1. Fines imposed after the end of the game must be recorded by the Referee on the Official Game Score.
2. Some rules provide that the Manager or Coach must designate a player to serve a penalty. If they refuse to do so, the Referee has the right to name any player of the offending team to serve the penalty.
3. If the Minor or Major penalties of two players on the same team end at the same time, the captain of that team must inform the Referee which player must return to the ice first. The Chief Referee must report the information received from the captain to the Game Secretary accordingly.
4. When a Game Misconduct penalty is imposed, the total time of 20 minutes must be recorded on the Official Game Sheet in the name of the penalized player.
— When a Match penalty is imposed, a total time of 25 minutes must be recorded on the Official Game Sheet in the name of the penalized player.
5. For all Game Misconduct and Match penalties imposed, the Referee must:
Report to the proper authorities immediately after the game.
The player is removed for
The goalkeeper is sent off
Served in the penalty box
Recorded in the protocol
Player on the ice
Could end with a goal
Could end with a goal
For the remaining time of the game
For the remaining time of the game
Player on the ice
Disciplinary until the end of the game
For the remaining time of the game
For the remaining time of the game
For the remaining time of the game
Any player except the offender for 5 minutes
For the remaining time of the game
Player on ice for 5 minutes
522 - Incorrect attack
a) A player who runs, jumps or illegally attacks an opponent, or who runs, jumps or illegally attacks the opposing goalkeeper while in his goal area, shall be assessed, at the discretion of the Referee:
Big fine + Automatically Disciplinary to the end game penalty (5’+GM)
b) A player who injures an opponent as a result of an illegal attack shall be assessed, at the discretion of the Referee:
Big fine + Automatically Disciplinary until the end of the game penalty (5’+GM)
1. Illegal attack means the action of a player who must cover a certain distance in order to roughly hit the opponent. An illegal attack penalty may result from a push onto the boards, into the goal, or into open ice.
2. A penalty for illegally attacking an opponent shall be assessed against a player making physical contact with an opponent after the whistle if, in the opinion of the Referee, the player had sufficient time after the whistle to prevent such contact.
3. The goalkeeper being outside the goal area does not give the right to attack him. Whenever an opponent makes unnecessary contact with the goaltender, he must be assessed a penalty for attacking a player not in possession of the puck or for illegally attacking an opponent.
523 - Attack the opponent from behind
a) A player who runs, jumps, physically impacts or hits in any way an opponent from behind shall be assessed, at the discretion of the Referee:
Small fine + Disciplinary penalty (2’+10’)
Big fine + Automatically Disciplinary until the end of the game penalty (5’+GM)
b) A player who injures an opponent as a result of an attack from behind must be assessed:
1. An attack from behind is an unexpected physical impact applied to a player who does not have the opportunity to defend himself and is carried out from behind in the body area.
2. If a player deliberately turns his body to create contact with an opponent, then this impact from the opponent will not be considered an attack from behind.
524 - Clipping
a) A player who makes a power move in a clipping manner or positions his body so as to make a power move at or below the level of the opponent's knees shall be assessed:
Big fine + Automatically Disciplinary until the end of the game penalty (5’+GM)
or
b) A player who injures an opponent as a result of such a clipping action shall be assessed a:
Big fine + Automatically Disciplinary until the end of the game penalty (5’+GM)
"Cutting" is an action associated with the position of the body at or below the level of the opponent's knees, as a result of which the opponent is hit in the knee area or falls to his knees, after being attacked from behind, from the side or from the front.
525 — Push with a stick
a) A player who pushes an opponent with his stick shall be assessed, at the discretion of the Referee:
Big fine + Automatically Disciplinary until the end of the game penalty (5’+GM)
b) A player who injures an opponent by pushing with his stick shall be assessed:
Big fine + Automatically Disciplinary until the end of the game penalty (5’+GM)
A push with a club is the action of a club held by a player with both hands in a transverse position. In this case, no part of the stick touches the ice.
526 - Elbow strike
a) A player who uses his elbow to strike an opponent shall be assessed a:
Big fine + Automatically Disciplinary until the end of the game penalty (5’+GM)
b) A player who injures an opponent as a result of an elbow strike shall be assessed:
Big fine + Automatically Disciplinary until the end of the game penalty (5’+GM)
527 - Exceptional rudeness
Any player who commits an act not permitted by these rules and which is likely to cause or does cause injury to an opponent, team official or referee shall be assessed a:
528 - Fighting or Rudeness
a) A player who deliberately throws off his glove/gloves during a fight or skirmish shall be assessed a:
Disciplinary penalty (10′)
b) The player initiating the fight must be assessed:
c) A player who, having been hit, returns a hit or attempts to hit back, shall be assessed:
d) Any player or goalkeeper who is the first to interfere with an ongoing challenge shall be assessed a:
Disciplinary until the end of the game penalty (GM)
e) A player who, when ordered by the Referee to cease any activity involving his participation, continues to engage in, attempts to continue, or obstructs a Linesman in the performance of his duties shall be assessed, at the Referee's discretion:
Double Small penalty (2′ + 2′)
Big fine + Automatically Disciplinary until the end of the game penalty (5′ + GM)
f) A player or official who is on or off the ice and is involved in a dispute or fight with a player or team official off the playing surface shall, at the discretion of the Referee, be assessed:
Disciplinary penalty (10′)
Disciplinary until the end of the game penalty (GM)
When applying this rule, if one player is on the ice and the other is off the ice, then both will be considered to be on the ice.
Both participants in the fight must be fined accordingly under this rule.
g) A player guilty of excessive roughness shall be assessed, at the discretion of the Referee:
Double Small penalty (2′ + 2′)
Big fine + Automatically Disciplinary until the end of the game penalty (5′ + GM)
h) A player who grabs or holds a face mask or helmet or pulls an opponent's hair shall be assessed, at the discretion of the Referee:
Big fine + Automatically Disciplinary until the end of the game penalty (5′ + GM)
529 – Headbutt
A player attempting to hit or deliberately head-butting an opponent shall be assessed a:
530 – High putters
a) Carrying sticks above normal shoulder height is prohibited and any player dangerously playing with a high stick towards an opponent shall be assessed, at the discretion of the Referee:
Big fine + Automatically Disciplinary until the end of the game penalty (5′ + GM)
b) A player who carries or holds any part of his stick above shoulder height so as to injure an opponent shall be assessed a:
Big fine + Automatically Disciplinary until the end of the game penalty (5′ + GM)
c) However, if the high stick action causing the injury was judged to be accidental, the offending player shall be assessed:
Double Small penalty (2′ + 2′)
Gesture “Playing with a high stick”
531 – Holding the opponent with hands
A player who holds an opponent with his hands or stick must be assessed:
532 – Holding the opponent’s stick with your hands
For holding an opponent's stick with his hands or in any other way, the player must be penalized:
Gesture “Holding the opponent’s stick with your hands”
533 – Hold with a stick
a) A player who obstructs or attempts to obstruct the progress of an opponent by holding him back with his stick shall be assessed a:
Big fine + Automatically Disciplinary until the end of the game penalty (5′ + GM)
b) A player who injures an opponent by holding him with his stick shall be assessed, at the discretion of the Referee:
Big fine + Automatically Disciplinary until the end of the game penalty (5’+GM)
c) If, in a one-on-one situation, a player in control of the puck outside his own defensive zone, with no opposing players in front of him to beat other than the goalie, is held up with his stick from behind, thereby preventing a realistic chance of scoring, then his command will be given the right to execute:
d) In the event that the opposing goaltender is removed from the ice and a player in control of the puck outside his own defensive zone with no opponent between him and the opponent's goal, the opposing team's players are held up with their stick from behind, thus preventing a realistic chance of scoring, Referee must immediately stop play and award a goal to the non-offending team:
1. A “one-on-one” is a situation where a player has complete control of the puck and there are no opposing players between him and the opposing goalie or the goal if the goalie has been removed from the ice.
2. “Puck Control” is the action of a player moving the puck with his stick. If the puck, while dribbling, touches another player or his equipment, or hits the goal or becomes a draw, then the player is no longer considered to be in control of the puck.
534 - Attack by a player not in possession of the puck (blocking)
a) A player who attacks or impedes the progress of an opponent not in possession of the puck shall be assessed a:
b) A player who, either from the players' bench or the penalty bench, with his stick or his body, interferes with the progress of the puck by an opponent who is on the ice and taking part in the game shall be assessed a:
c) A player who, with his stick or body, obstructs or attempts to obstruct the goalkeeper's movement while he is in his goal crease shall be assessed a:
d) In the event that a goaltender is removed from the ice and any member of his team, including a team official, who is illegally on the ice, uses his stick or his body to impede the progress of the puck by an opponent, the Referee shall stop play and award a goal to the non-offending player. team rule:
1. This rule applies when a player of the opposing team:
- knocks the stick out of the opponent’s hands,
- prevents an opponent who has lost his stick from picking it up,
- throws or throws any illegal or broken stick or other objects in the direction of an opponent carrying the puck.
2. Last player other than the goalie to touch the puck, will be considered a player, puck carrier.
3. If the attacking player deliberately stands in the goal area, without blocking the goaltender, the Referee shall stop play and the ensuing face-off shall take place at the nearest face-off spot in the neutral zone.
535 – Kick
A player who kicks or attempts to kick another player shall be assessed a:
536 - Violation of the rules using the knee
a) A player who uses his knee to attack an opponent shall be assessed:
Big fine + Automatically Disciplinary until the end of the game penalty (5′ + GM)
b) A player who injures an opponent by using his knee shall be assessed:
Big fine + Automatically Disciplinary until the end of the game penalty (5′ + GM)
537 — Hit with a stick
a) A player who obstructs or attempts to obstruct the progress of an opponent by striking him with his stick shall be assessed, at the discretion of the Referee:
Big fine + Automatically Disciplinary until the end of the game penalty (5′ + GM)
b) A player who injures an opponent with a blow from his stick shall be assessed:
Big fine + Automatically Disciplinary until the end of the game penalty (5′ + GM)
c) A player who swings his stick at another player during any conflict shall be assessed a:
Big fine + Automatically Disciplinary until the end of the game penalty (5′ + GM)
1. The Referee shall impose a penalty for hitting an opponent with his stick on any player who swings his stick at an opponent without actually hitting him, or who swings his stick in a large manner while simulating playing the puck in order to intimidate the opponent.
2. Tapping the stick of a player carrying the puck will not be considered a hit with his stick if it is limited to tapping the stick for the sole purpose of winning the puck.
538 - Pierce
a) A player attempting to thrust at an opponent shall be assessed a:
Double Small fine + Disciplinary penalty (2′ + 2′ + 10′)
b) A player throwing a thrust at an opponent must be assessed:
Big fine + Automatically Disciplinary until the end of the game penalty (5′ + GM)
c) A player who injures an opponent as a result of a thrusting blow must be assessed:
1. “Attempted thrusting” will include all cases where a thrusting motion is made but contact is not achieved with the opponent.
2. A thrust is an action of a player towards his opponent, performed with the end of the stick's hook, regardless of how the player holds his stick: with one or two hands.
a) A player who exposes his stick, foot, arm, shoulder or elbow to cause his opponent to trip or fall shall be assessed, at the discretion of the Referee:
Big fine + Automatically Disciplinary until the end of the game penalty (5′ + GM)
b) A player who trips an opponent resulting in injury to his opponent shall be assessed:
Big fine + Automatically Disciplinary until the end of the game penalty (5’+GM)
c) If, in a one-on-one situation, a player in control of the puck outside his own defensive zone, with no opponent to beat other than the goalie, is tripped from behind, thereby preventing a genuine opportunity to score, then his team will be given the right to perform:
d) If the opposing goaltender is removed from the ice and a player in control of the puck outside his own defensive zone with no opponent between him and the opponent's goal is tripped from behind, thereby preventing a realistic chance of scoring, the Referee shall immediately stop the game. and award the goal to his team:
Important: Player does not commit a rule violation if, in the opinion of the Referee, he first makes contact with or gains possession of the puck and then trips an opponent, causing him to trip or fall.
1. “One-on-one” is a situation where a player has complete control of the puck and there are no opposing players between him and the opposing team’s goalie or the goal if the goalie has been removed from the ice.
2. Puck control is the action of a player moving the puck with his stick. If the puck, while dribbling, touches another player or his equipment, or hits the goal or becomes a draw, then the player is no longer considered to be in control of the puck.
3. The referee must not stop play until the attacking team has lost control of the puck.
4. The determining factor is the position of the puck. The puck must be completely outside the blue line of the defensive zone for a free throw or goal to be awarded.
5. The purpose of this rule is to restore a genuine scoring opportunity that may have been eliminated by foul action taken against a player from behind.
540 – Attack to the head and neck area
a) A player who directly strikes or strikes with any part of his body to the head and neck area of an opponent, or who "lucks" or forces an opponent's head into the protective glass located on top of the boards, shall be assessed, at the discretion of the Referee:
Small fine + Automatically Disciplinary penalty (2’+ 10’)
Big fine + Automatically Disciplinary until the end of the game penalty (5’+GM)
b) A player who injures an opponent as a result of an attack to the head and neck area shall be assessed:
c) Strikes to the head during a fight or altercation are subject to penalties and penalties in accordance with Rule 528 Fighting and Roughness.
541 — Power techniques in women's hockey
In women's hockey, if a player performs a direct force move, then, at the discretion of the referee, the following should be imposed on her:
Big fine + Automatically Disciplinary until the end of the game penalty (5’+GM)
550 – Insulting referees and unsportsmanlike behavior by players
a) If any player:
1. When fined, does not go directly to the penalty bench or to the locker room;
2. While off the ice, uses obscene, rude or offensive language or any obscene gesture towards anyone or any official officiating the game; or
3. While off the ice, interferes in any way with the actions of any referee, his team must be assessed:
Small Bench penalty (2′)
b) For a player who:
1. Challenges or opposes the decisions of any referee during a game
2. Intentionally knocks the puck away from an official attempting to retrieve it, or
3. Entering or remaining in the Judge's Area while the Chief Judge is speaking to any Judge shall be assessed a:
Disciplinary penalty (10′)
if further contested, it must be imposed:
Disciplinary until the end of the game penalty (GM)
c) If a player on the ice
1. uses obscene, rude or offensive language or any obscene gesture towards any person on the ice or anywhere on the court before, during or after the game, except in the immediate vicinity of the players' bench;
2. hits the board with a stick or other objects at any time during the game;
3. refuses to go directly and immediately to the penalty bench after a fight or any altercation in which he has been involved or causes any delay in collecting his equipment;
4. continues actions aimed at retaliatory actions on the part of the opponent, subject to a fine; or
5. intentionally throws any club or equipment outside the playing area, he must be assessed:
Disciplinary penalty (10′)
The player's gloves and stick must be brought to the penalty bench by a teammate.
d) If a player on the ice continues in any manner a course of conduct for which he has previously been penalized by a Misconduct Penalty, he shall be assessed:
Disciplinary until the end of the game penalty (GM)
e) A player who expresses or makes racially or ethnically discriminatory remarks shall be assessed a:
Disciplinary until the end of the game penalty (GM)
f) For any player
1. intentionally touching with his hands or stick, grabbing or pushing or pushing with his hands, stick or body, tripping, hitting with a stick or any force against a referee or spitting at a referee, or
2. who behaves in such a way that his behavior interferes with or is detrimental to the conduct of the game, or
3. who spits at someone on the ice or anywhere on the court must be assessed:
g) If a player who is off the ice throws a stick or any other object and who can be identified, he will be assessed:
Small fine + Disciplinary until the end of the game penalty (2’+ 20’)
h) If a player who is off the ice throws a stick or any object from the bench onto the playing field, he will be assessed:
Maly Skameichny penalty (2′)
When using this rule, the Referee, in many cases, has the opportunity to impose the following penalty options.
1. Bench Minor Penalty - for infractions that occur on or in the immediate vicinity of the players' bench, but are off the playing surface and involve non-playing personnel.
2. Misconduct penalty - for violations that occur on the playing surface or in the penalty benches and where the offending player is easily identified.
Gesture “Disciplinary penalty” (Rules 504, 550, 551)
551 – Insulting referees and unsportsmanlike behavior by team officials
(a) If any team representative:
1. Uses obscene, rude or offensive language or any obscene gesture towards anyone or towards any referee officiating the game;
2. Interferes in any way with the actions of any judge;
3. Hit the board with a stick or other objects at any time during the game, his team must be assessed:
Maly Skameichny penalty (2′)
(b) If he continues to behave in this manner, or if he is guilty of any kind of unruly conduct, he shall be subject to:
Disciplinary until the end of the game penalty (GM)
(c) A team official who expresses or makes racially or ethnically biased remarks shall be assessed a:
Disciplinary until the end of the game penalty (GM)
(d) If any team representative:
1. Grabs or hits the referee;
2. Behaves in such a way that his behavior interferes with or harms the conduct of the game; or
3. Spit at the referee officiating the game;
4. Makes any offensive gesture towards the referee, he must be subject to:
f) If a team official can be identified as throwing a stick or any other object onto the playing surface, he will be assessed:
Maly Skameichny fine + Disciplinary until the end of the game penalty (2’+ GM)
f) If it is not possible to identify the official, then the following shall be imposed:
Maly Skameichny penalty (2′)
554 - Game delay
554 a) — Keeping the puck in motion
a) The puck must be in motion at all times. The team in possession of the puck in its Defense Zone must advance the puck toward the opponent's goal except:
1. One pass of the puck behind your own goal;
2. If players of the opposing team prevent this;
3. If the team plays with a numerical minority.
b) A player who is outside his defensive zone must not pass or bring the puck back into his defensive zone for the purpose of delaying the game unless his team is shorthanded.
In the event of the first violation of this rule, the Chief Referee must do:
Warning the captain who violated the command.
For a second violation of this rule by a player of the same team during the same period, the offending player shall be fined:
c) Any player or goaltender who holds, pins or advances the puck with his stick, skates or body along the boards with the intent to cause a stoppage of play, unless he is actually being attacked by an opponent, shall be assessed a:
554 b) - Gate shift
a) A player or goalkeeper who deliberately moves the goal from its posted position shall be assessed a:
b) If this action is taken by a defending player or goalkeeper in his defensive zone during the last two minutes of the game or at any time during overtime, the Referee shall grant the non-offending team the right to:
c) If a player is in control of the puck and there are no opposing players between him and the opponent's goal and he has a realistic opportunity to score, and a player or goaltender of the opposing team intentionally moves the goal from its designated position, the Referee shall grant the non-offending team the right to execute:
d) In the event that a goalkeeper has been removed from the ice and a player of his team moves the goal from its set position, the Referee shall award a goal to the non-offending team:
554 c) - Throwing or throwing the puck out of bounds
A player who intentionally throws the puck out of bounds, or a goaltender who throws the puck directly out of bounds, or a player or goaltender who throws or intentionally hits the puck with his hand or stick beyond the playing surface, shall be penalized:
Small fine (2′)
554 d) — Putting equipment in order
Play must not be stopped or delayed due to players' equipment and uniforms being corrected or corrected. If a player needs to clean up his equipment, he must leave the ice.
The game must not be stopped or delayed because the goalkeeper has to correct or correct the goalkeeper's equipment and uniform. If the goalkeeper needs to clean up his equipment, he must leave the ice and his place in the goal must be immediately taken by the alternate goalkeeper. For any violation of this rule, the player or goalkeeper shall be fined:
Small fine (2′)
554 f) - Injured player refusing to leave the ice
If an injured player refuses to leave the ice, he or she shall be assessed:
554 f) - More than one shift on the ice after scoring a goal
If a team has players on the ice for more than one shift after a goal is scored, it must be assessed:
Small bench penalty (2′)
554 g) — Violation of throw-in procedure
a) If a player is replaced by the referee at a throw-in and his teammate fails to get up correctly for the throw-in, then, after a WARNING by the Referee, his team shall be assessed:
Small bench penalty (2′)
b) If a player not taking part in the face-off drives into the face-off circle before the puck has been dropped, his team's player taking the face-off shall be removed from the face-off and replaced.
For a second violation committed by players of the same team during the same throw-in, the offending team shall be assessed:
Small bench penalty (2′)
554 h) — Delay in the release of the playing roster
If a team does not field the required number of players after the end of the break to begin the period (overtime), then the team shall be assessed:
Small bench penalty (2′)
555 - Illegal and Dangerous Equipment
a) A player or goalkeeper who:
1. Uses his equipment or eye protection in such a way that there is a possibility of injury to an opponent; or
2. Uses non-standard equipment;
3. Uses an illegal or dangerous stick or equipment, including skates;
4. When wearing protective equipment, with the exception of gloves, head protection and goalie pads, do not completely cover it with the upper uniform;
5. Uses a glove in the game in which all or part of the palm has been removed or cut off, allowing him to freely use his bare hand. must be removed from the ice and his team must be WARNING.
b) The Referee may require a player or goalkeeper to remove personal belongings which, in the Referee's discretion, if used during the game, may be considered to pose a danger to the player or other participants. If these accessories are difficult to remove, the player or goalkeeper must tape them or place them under the jersey so that they no longer pose a hazard. In this case, the player or goalkeeper must leave the ice and a warning must be given to the team.
c) A second violation involving the use of any equipment by any player on the same team will result in that player being assessed:
Disciplinary fine (10′)
d) If a player or goalkeeper, after asking the Referee to hand over a stick or any equipment for measurement, refuses to do so, breaks the stick or renders the equipment unusable, then the equipment or stick will be declared illegal and player or goalkeeper must be assessed:
Small fine + Disciplinary penalty (2’+ 10’)
e) If a team wishes to make any measurement on the opposing team, and the measurement confirms that the equipment is illegal, then the player of the team who was measured must be assessed:
f) If a team wishes to make any measurement on the opposing team, and the measurement does not confirm that the equipment is illegal, then the team wishing to take the measurement must be assessed:
Maly Skameichny penalty (2′)
g) A player who has not returned to his team's bench and continues to be on the ice and participates in the game without a helmet that has come off his head during the game, or who has a helmet after he has put it back on head is not fastened correctly with the chin strap, the following must be applied:
The offending player will not be allowed to participate in the game until the illegal equipment is corrected or removed.
556 – Broken stick
a) A player or goaltender whose stick is broken may not receive the stick thrown onto the ice, but they may receive the stick from a teammate without going to their players' bench.
b) If a player whose stick is broken does not immediately dispose of the broken parts, he shall be assessed:
c) The goalkeeper may continue to play with a broken stick until the next stoppage of play or until he legally obtains a new stick.
d) If, during a stoppage of play, a goalkeeper goes to the players' bench to change his stick, he shall be assessed:
e) However, the goalkeeper is allowed to go to the players' bench and change his stick during the game.
f) If a player is participating in the game, upon delivery of a new stick to the player or goalkeeper, he must be assessed:
1. "Broken stick" is considered to be one that, in the opinion of the Chief Referee, is not suitable for the game.
2. A player may play without a stick.
557 - Player falls on puck
a) Any player, other than a goaltender, who intentionally falls on the puck, covers it with his hands, or scoops the puck under his body shall be assessed a:
b) If a defending player other than the goaltender intentionally falls on the puck, covers it with his hands, or scoops the puck under his body while the puck is in his team's goal crease, then the Referee shall grant the non-offending team the right to:
c) If the opposing goaltender is removed from the ice and a player intentionally falls on the puck, covers it with his hands, or scoops it up under his body while the puck is in his team's goal crease, the Referee shall award a goal to the non-offending team:
A player who falls to the ice under a shot will not be penalized if the puck ends up under him or gets stuck in his uniform or equipment, but he will be penalized for any use of his hands to remove the puck from play.
558 - Goalie falls on puck
a) If a goaltender, whose body is completely outside the goal crease, while the puck is behind the goal line or behind the two lines (whiskers) located on either side of the final faceoff circles, intentionally falls on the puck or scoops the puck under his body, covers it hands or places it on any part of the gate or places it on the top surface of the sides, the following must be applied to it:
b) If a goaltender falls on or pins the puck to his body in the area between the goal line and the markers (as shown in the diagram), but is not under the influence of an opponent, he will be assessed:
Next to the square with the number “2”, the goalkeeper is allowed to hold the puck,
only if he is under the influence of an opponent.
559 – Holding the puck with the player’s hands
a) Any player other than a goaltender covering the puck with his hand shall be assessed:
b) Any player, other than a goaltender, who lifts the puck from the ice with his hands shall be assessed:
c) If any player other than the goaltender lifts the puck from the ice with his hands while in the goal crease, the Referee must allow the non-offending team to:
d) If the goalkeeper is not on the ice as specified in paragraph “c” of this rule, the Referee shall award to the non-offending team:
A player is allowed to stop, shoot or guide the puck along the ice with his hand. However, THE GATE CANNOT BE COUNTABLE, after the puck is hit by a player of the attacking team, even if the puck then bounces into the goal from a player of either team or an official.
560 - Holding the puck with the goalie's hands
a) A goaltender who holds the puck in his hand for more than 3 seconds, unless he is under pressure from an opponent, shall be assessed:
b) If a goaltender shoots the puck forward and a teammate plays the puck first, the goaltender must be assessed:
c) A goaltender who intentionally puts the puck in his pads shall be assessed a:
The purpose of this rule is to keep the puck in play at all times, and any action by the goaltender that does not cause an unexpected stoppage of play must be penalized.
561 – Collision with spectators
A player who makes physical contact with a spectator shall be assessed, at the discretion of the Referee:
562 - Players leaving the penalty bench or players' bench
a) Any player, other than as defined in Rule 564, who, after leaving the penalty bench or players' bench, is assessed a Minor, Major or Misconduct penalty for his actions shall automatically be assessed:
Disciplinary until the end of the game penalty (GM)
b) If a player illegally enters play and interferes with an opposing player in possession of the puck when there are no opposing players between him and the opposing goaltender, the Referee shall grant the non-offending team the right to:
c) If the opposing goaltender is removed from the ice and a player who is illegally entering the game interferes with an opposing player in possession of the puck, the Referee shall award a goal to the non-offending team:
563 - Players leaving the penalty bench
a) A penalized player who leaves the penalty bench before the expiration of his penalty time, except at the end of a period, shall be assessed:
b) If this violation occurs during a conflict, the offending player shall be assessed a:
Small fine + Disciplinary until the end of the game penalty (2′ + GM)
which are served after the end of his previous fine.
c) If a player serving a penalty in the penalty bench and to be replaced at the end of his penalty does not immediately go down the ice to his own players bench for the purpose of being replaced, and his team replaces him with any other player, then his team must be applied:
Small bench penalty (2′)
d) Any player who enters the penalty box area and leaves the penalty box before the expiration of his penalty time in order to challenge the referees' decision shall be penalized:
Minor fine + Disciplinary until the end of the game penalty (2′ + GM)
1. If a player illegally enters the game from his own players' bench or from the penalty bench as a result of his own error or the error of the referee when players are penalized, then any goal scored by his team while he was illegally on the ice shall be disallowed, but all fines imposed on a particular team must be served.
2. A player will not be penalized if he leaves the penalty bench due to an error by the Penalty Referee. However, he must serve the remaining time of his penalty at the time he entered the game.
3. When players are penalized, the referee must remember the time the player left and inform the Chief Referee about this during the first stoppage of the game.
564 - Players leaving the players' bench during a conflict
No player may leave the players' bench or penalty bench at any time during a conflict.
The first player to leave the players' bench or penalty bench during a conflict shall be penalized:
Double Small fine + Disciplinary until the end of the game fine (2′ +GM)
Any other player or players leaving the players' bench or penalty bench during an altercation shall be fined:
Disciplinary fine (10′)
565 - Team representative leaving the players' bench
Any team official entering the ice during any period without the permission of the Head Referee shall be assessed a:
Disciplinary until the end of the game penalty (GM)
If a player is injured and play is stopped, the team doctor (or designee) may enter the ice to treat the injured player.
566 - Refusal to start game - Team is on ice
a) In the event that both teams are on the ice, and one of them, in response to the Chief Referee’s offer to start the game, refuses to play for any reason, then in this case the Chief Referee must warn the captain of this team about the possible consequences and provide the team refusing to play is given 30 seconds during which it must start or resume play.
b) If, after this time, a team still refuses to play, the Referee must impose on it:
Small bench penalty (2′)
c) If a similar incident occurs again, the Referee must declare that the game is over in favor of the non-offending team. This case must be reported To the proper authorities for further action.
567 - Refusal to start play - Team not on ice
a) If a team not on the ice, in response to a request from the Head Referee through the team captain, manager or coach, refuses to enter the ice to begin the game, the Referee must allow two minutes during which the team must begin
b) If a team restarts play within these two minutes, it shall be assessed:
Small bench penalty (2′)
c) If, after this period of time, the team still refuses to take the ice, the Referee must declare the game over in favor of the non-offending team.
1. Substitution of players before the start of a conflict is allowed, provided that the replacement players do not enter into conflict.
2. If players from both teams leave their respective players' benches at the same time, the first player seen from each team shall be penalized according to this rule.
3. In order to determine which player was the first to leave his players' bench, the Referee may consult with the linesmen or officials on the panel.
4. A maximum of five Game Misconduct and/or Game Misconduct penalties per team may be assessed under this rule.
568 – Throwing a stick or any other object out of bounds
Any player or goalkeeper who throws a stick, or part thereof, or any other object out of bounds shall be penalized:
Disciplinary until the end of the game fine (GM)
569 – Throwing a stick or any object within the playing area
Note: The position of the puck or puck carrier when the stick or any part thereof or any object is thrown, struck or directed (by any part of the body) by an opponent in the direction of the puck or puck carrier is the determining factor for the award Minor fine or Free throw. If the goalkeeper leaves the ice, then the section comes into effect e) of this rule.
a) Any player or goaltender on the ice or bench, or team official, who throws a stick or any part thereof, or any other object, or who changes the direction of the stick (by any part of the body), any part thereof, or any object in the direction of the puck or a player dribbling the puck in his team's attacking zone or in the neutral zone will be penalized:
Small fine (2′)
b) If any player, goaltender or defending team official on the ice throws his stick or part thereof or any other object towards the puck in his defensive zone, that team's goal will be awarded:
Free throw(PS)
c) If a goaltender intentionally leaves his stick or any part thereof or any other object in front of his goal and the puck hits the goal while the goaltender is on or off the ice, the Referee shall award a goal to the non-offending team:
d) If a stick or any part thereof, or any other object is thrown or directed (by any part of the body) towards a player or goalkeeper on the ice and does not in any way interfere with play, no penalty will be assessed to the player or goalkeeper.
f) if a player is on the ice or a player or goalkeeper on the bench or a team official throws a stick or any part thereof, or any other object, or who directs (with any part of the body) a stick or any part thereof, or any other object in the direction puck or puck carrier in any zone when the goalkeeper has left the goal, the Referee shall award to the non-offending team:
In this case, the determining factor will be the position of the puck. The puck must cross the blue line and be completely outside the defensive zone for the Referee to have the authority to award a penalty shot or a goal to the non-offending team.
If a player or goaltender clears the broken parts of the stick toward the edge of the ice (but not over the boards) in a manner that does not interfere with the play or an opponent, then no penalty will be assessed against the player or goaltender for such action.
570 - Throwing a stick or any object in a one-on-one situation
If a player in control of the puck outside his own defensive zone and with no opponents to beat other than the goaltender is attacked by a stick or any object thrown or thrown by any member of the team, including members of the defending team, the Referee shall grant the non-offending player command the right to execute:
Free throw(PS)
In the event that the opposing goaltender is removed from the ice and a player of the same team who is on the ice throws his stick or part thereof or any other object in the direction of the puck, thus preventing a shot into an empty net, the Referee must award a penalty. goal for the team that did not violate the rule:
571 – Prevention of infections during bleeding
A player who is bleeding or who is contaminated with the blood of another player will be considered an "injured player" and must leave the ice for medical attention and/or to have the blood removed from his uniform. If the player does not agree with this provision, he shall be subject to:
572 – Actions against the captain and his deputies challenging the judge’s decision
If the captain or his deputy goes to the Referee with a complaint regarding a penalty, regardless of whether they were on the ice or came from the players' bench, he will be assessed:
Disciplinary penalty (10′)
573 — Violation of numerical strength
If at any time during the game a team has more players on the ice than it is currently allowed under the rules, it must be assessed:
Small bench penalty (2′)
If in the last two minutes of the game or at any time during overtime, there is a deliberate incorrect substitution of players (violation of the number of players), then the Referee must give the non-offending team the right to perform:
Free throw(PS)
Gesture "Violation of numerical strength"
575 — Violation of the player substitution procedure
a) If a team attempts to substitute a player(s) after their allotted time period, the Referee must send the player(s) back to the players bench and issue a WARNING to the team.
b) Any subsequent violation of this procedure at any time during play shall result in the imposition of:
Small bench penalty (2′)
Any player who, at the discretion of the Referee, defiantly fakes a fall, reaction or feigns injury in an attempt to cause a penalty to be imposed on an opponent as a result of such action, shall be fined:
Small fine (2′)
590 - Goalkeeper Penalties
The procedure for imposing penalties on a goalkeeper is described in Rule 511.
The specific penalties imposed on the goalkeeper are set out in the following rules:
1.509 Free throw procedure
2. 554c Throwing or throwing the puck out of bounds
3. 556 Broken stick
4. 558 Fall on the puck
7. 560 Holding the puck with your hands
8. 568 - 570 Throwing a stick or other objects
591 - Goalkeeper play behind the center red line
If a goalkeeper participates in any way in play while behind the center red line, he must be assessed:
592 - Goalkeeper going to the players' bench during a stoppage of play
If a goalkeeper is sent to the players' bench during a stoppage of play, except for the purpose of a substitution or during a time-out, he shall be assessed:
593 - Goalkeeper leaving his goal area during a conflict
If a goalkeeper leaves the area in the immediate vicinity of his goal crease during a conflict, he must be assessed:
594 - Goalie placing puck on goal net
A goaltender who places the puck on the net to cause a stoppage of play shall be assessed a:
595 – Goalie protection
a) In all cases where an attacking player initiates contact with the goalkeeper other than incidental contact while the goalkeeper is in the goal area, whether a goal is scored or not, the attacking player must be assessed an appropriate penalty.
b) The goalkeeper is not a player who is “merely participating” if he is outside the goal area. A penalty must be assessed whenever an attacking player makes unnecessary contact with the goalkeeper (see Law 522). Incidental contact should be allowed when the goaltender plays the puck outside the goal area, provided that the attacking player makes a reasonable attempt to avoid unnecessary contact.
c) If a goalkeeper plays the puck outside the goal crease and is then blocked from returning to his goal area by the intentional actions of an attacking player, the player must be assessed an appropriate penalty.
d) A goaltender shall be assessed a penalty if, by deliberate action outside the goal crease, he blocks an attacking player who is attempting to play the puck or an opponent.
1. All penalties relating to this rule shall be strictly at the discretion of the Referee
2. The “subject of contact,” accidental or otherwise, between the goalkeeper and the attacking player can be a stick or any part of the body.
"Hit" in hockey -
this is when a player from the defending team collides
bumps into or otherwise impedes the player's movement,
who is or has been in possession of the puck (for three seconds).
A hit or push is not counted if the player
whoever performs it does so in violation of the rules!
Hits (power moves) in the NHL in the 2011-2012 season
Hockey is a constant struggle
Power play is an integral part of hockey, the ability to play power absolutely necessary for all players, regardless of role and playing style. Example: Pasha Datsyuk is an excellent player, a skilled hockey master decisively enters into confrontation with large defenders like Zden Char... Here are a few rules of power play:
- The blow must be proportionate to the situation, less is better than more.
- Play clean. Before hitting, make sure the player knows what is going to happen to him, don't "kill people"! Respect your opponent and remember that the one with the most goals on the scoreboard wins!
- Don't even think that speed or brute strength is everything in the power game! This is a misconception... To successfully carry out a power move, the following rules will help you:
1) Low landing, and directed force from bottom to top from the feet to the shoulder at the moment of contact
2) Selection of the moment of contact: in a collision, you need to choose the best moment when the opponent is in the most unstable position.
3) It is of great importance which shoulder you make contact with your opponent:
If you are defending: have time to adapt to your opponent and play with the appropriate shoulder, i.e. right to right, left to left. Otherwise, you will be “spinned in”, and accordingly, if, on the contrary, you have an advantage in speed, position and strength, you can use this technique, spinning your opponent, especially if you want to “cut” the player off the puck.
- Don't let your guard down, especially at the sides! In the event of a collision, the pelvis (or simply “butt”) should touch the side first, and not the back, or, especially, the head, keep a low seat and be alert!
And finally, it is not necessary to meet directly, take a step to the side, “fail” your opponent, because power play is not a primitive confrontation, but a struggle for position, stable position and control over the puck!
They changed more than once, and quite significantly. So, in the 19th century. the number of players on the court was different (9ґ9, then 7ґ7), the teams did without substitute players, and they included hockey players with an unusual role by modern standards: for example, the so-called rover (English rover) - a forward who had the right to play only at the opponent's goal. The puck was put into play differently. The referee placed it on the ice, spread it, holding the opponents' sticks with his hands, and, having given the appropriate command, jumped to the side. Only with time did they begin to throw the puck in.
For a long time, the use of forceful techniques was allowed exclusively in the defensive zone; only in 1970 was forceful wrestling allowed across the entire field. Three years later, they stopped detecting the passing of the puck if a player from the attacking team touched it first. One of the most dramatic changes occurred in 2001: the so-called “ red line rule", according to which a player could not receive the puck behind the halfway line if it was sent from the defensive zone. Such innovations are introduced into the rules in order to make the game more dynamic, sharp and entertaining.
HOCKEY FIELD
Hockey rink dimensions. The IIHF and NHL rules differ in the size of the hockey rink. According to IIHF rules, the site should preferably be 58 x 30 meters in size; in official competitions under the auspices of the IIHF, deviations from this size are allowed up to 61 m in length and up to 27 m in width; for other competitions the minimum size of the site is set at 40 x 20 meters. NHL rules require the size of the court to be 200 x 85 feet, that is, 60.96 x 25.90 meters. In the NHL, it is believed that smaller sizes contribute to power struggles, shots on goal, and play along the boards, where a lot of heated combat, skirmishes and fights take place. The corners of the court must be rounded by an arc of a circle with a radius of 7 m to 8.5 m according to the rules of the IIHF and 28 feet (8.53 m) in the NHL.
The sides of the hockey rink. The site must be surrounded by plastic or wooden sides no less than 1 m high and no more than 1.22 m above the ice surface. Protective glass must be installed on the front sides of the rink and a protective net on top of the glass to prevent the puck from flying out of the rink and, as a result, hitting the spectators. In the middle part of the side board there are two doors that open inward, designed for players to exit onto the court. Two more doors are located opposite, on the bench for fined players.
Hockey rink markings. The front lines are drawn 3-4 m from the sides. 17.23 m from the goal line there are blue zone lines, thanks to which the court is divided into 3 zones: the central zone and two opponents’ zones. In the center of the field there is a red line dividing the court in half, and a throw-in point located in the middle of the red line. On both sides of the goal, at a distance of 6 m, there are throw-in points with a throw-in zone with a radius of 4.5 m.
Penalty bench. Each hockey rink is equipped with two benches for fined players. Each bench must accommodate a minimum of 5 players. The minimum length of a bench is 4 meters, width is 1.5 meters.
Hockey goal. Gate design: Width - 1.83 m (6 ft); Height - 1.22 m (4 ft); The outer diameter of the posts is 5 cm. Hockey goals are mounted on pins, for which holes are drilled in the ice. This technology ensures a fairly strong fixation of the goal on the surface of the court, but at the same time, the goal can move so that the player who collides with it does not get injured. The goal area is usually drawn from the center of the goal line with a radius of 1.8 m: in Russia, the length of the goal line of the goal area is 3.6 m; in the NHL - 2.44 m.
HOCKEY EQUIPMENT
Much attention is paid to hockey equipment. Athletes take care to protect themselves as much as possible from painful hits from the puck and stick, from impacts when colliding with another player, from falling onto the board, etc. Previously, hockey player uniforms were heavy, and hockey players looked clumsy in them and felt discomfort. Hockey equipment for a field player consists of:
Hockey stick- a sports equipment used to move the puck around the ice in hockey.
Skates- boots with metal blades attached to them. Used to move on ice. The boots are made of leather or plastic, the blade is metal. Hockey skates are divided into skates with a removable blade and a cast blade, as well as according to the degree of protection and maneuverability of the skate - for defenders, forwards or goalkeepers.
Sink— is a plastic sink of a special shape. Designed to protect the groin area from pucks and various injuries.
Helmet and visor- part of a field player’s equipment, worn on the head to protect against damage.
Shields (knee pads and elbow pads). Knee pads are designed to protect the knee joint and shin of a hockey player, elbow pads are designed to protect the player’s elbow joint.
Breastplate (armor, shoulder pad)- provides protection to the player’s chest and entire back, especially the spine. In addition to the front and rear protectors, the design of the shell includes special pads-cups for the shoulders, and some models are additionally equipped with reinforced side inserts and adjustable (removable) protectors for the abdomen and lower back.
Gloves (gaiters)- special gloves that protect the player’s hands, wrist joints and the lower part of the forearms when hitting the hands with a stick, being hit by the puck, and in other similar cases. The design features of hockey gloves are such that they provide the maximum degree of mobility of the joints of the upper limbs to ensure effective use of the stick.
mouth guard- a flexible plastic device worn during sports training and competitions, as well as recreational sports activities to prevent dental injury.
Briefs (shorts). Hockey shorts are designed to prevent injury to a hockey player during falls, collisions, puck hits and other cases. Made from special high-strength artificial fabric, with rigid inserts on the hips, tailbone, lower back and spine.
Throat protection (collar)- a semi-rigid piece made of plastic or Kevlar that protects the player’s throat, neck (front and back) and collarbones.
Sweater (eng. Hockey jersey)- an obligatory part of a player’s sports equipment in ice hockey, worn over protection (breastplate, elbow pads).
Gaiters.
A hockey goalie's equipment consists of:
- Goalkeeper's stick.
- Goalie skates. Differences from field player's skates: longer, wider blade; plastic impact-resistant external structure; shortened back; special holes in the ridge cup for attaching the shields.
— Helmet and mask.
- Throat protection.
- Bib. A reinforced breastplate with combined elbow pads and the breastplate itself. The elbow and chest areas are reinforced with additional pads.
— The bandage is a specially shaped plastic shell. Designed to protect the groin area from pucks and other various injuries.
- Briefs (shorts). Hockey shorts are designed to prevent injury to a hockey player during falls, collisions, puck hits and other cases. Made from special high-strength artificial fabric, with rigid inserts on the hips, tailbone, lower back and spine. Goalkeeper shorts use more durable inserts.
- Blocker (Blin) - a wide goalkeeper's glove with places for fingers on the inside. Designed to protect the back of the hand in which the goalkeeper holds the stick, and at the same time is an effective tool for repelling shots.
— A catcher is a glove similar to a baseball catcher, but designed specifically for catching the puck, taking into account the specifics of hockey.
— Shields — designed to repel throws. Made from completely artificial materials.
The top uniforms and helmets of players on the same team must be the same color (the goalkeeper is allowed to have a helmet of a different color from the helmets of other players). Players' jerseys must be marked with numbers and names.
Hockey puck. Must be made of vulcanized rubber or other IIHF approved material and be primarily black in color. Washer dimensions: Diameter: 7.62 cm; Thickness: 2.54 cm; Weight: 170 g.
DURATION OF HOCKEY GAME
An ice hockey match consists of three periods of 20 minutes of net time. Breaks between periods last 15 minutes. In the event of a draw at the end of three periods, additional time (overtime) may be assigned. In case of a tie, at the end of overtime, free throws (shootouts) are taken. The need for overtime, as well as its duration, the need and number of free throws, are specified separately in the tournament regulations.
TEAM COMPOSITION IN HOCKEY
Usually 20-25 players from one team come to a match. The minimum and maximum number of players is determined by the tournament regulations. At the same time, six players must be on the field from one team: five field players and one goalkeeper.
It is allowed to replace the goalkeeper with a sixth field player. Changes of players are possible both during pauses during a stop in the game, and directly during the game. During overtime, there are five players on the court (a goalkeeper and four field players).
REFEREES IN HOCKEY
A hockey match is officiated by a refereeing panel consisting of three or four referees. One or two judges (depending on the tournament regulations) are called chief judges, the other two are called assistant chief judges, or linesmen. The duties of the chief referee include monitoring violations of the rules and recording goals. The Assistant Referees are responsible for monitoring offsides, icings, numerical violations, and puck throw-ins. In addition to the referees on the field, at each match there is a refereeing team located outside the site.
The judging panel includes:
- two referees behind the goal;
- one secretary;
- one judge-timekeeper;
— one judge-informant;
- one video replay judge;
- two judges on the penalty bench;
- two registrar judges.
VIOLATIONS OF RULES IN HOCKEY
Pushing an opponent (also a push with a stick and a push onto the board); attack by a player who is not in possession of the puck (forceful techniques in hockey can only be used against an opponent who is currently in possession of the puck, taking no more than two steps towards him), as well as an attack on the goalkeeper (considered a violation, even if he is far from the goal) ; tripping, holding the opponent with hands, catching, attack from behind.
Hitting an opponent (elbow, knee, etc.); playing with a high (i.e. raised above the shoulder) stick, hitting with a stick, as well as playing with a broken stick or a non-standard size stick; holding the puck with your hands, deliberately falling on the puck (including the goalkeeper if he went outside the goalkeeper area); violation of the puck drop procedure or the established procedure for the exit of substitute (or penalized) players from the bench.
Delay of game (intentionally throwing the puck out of bounds, moving the goal, etc.); throwing a stick onto the ice; rough play, fight; unsportsmanlike and undisciplined behavior (the player allows simulation - the so-called “dive” or “fish”, challenges the decision of the referee or somehow interferes with his actions, uses offensive language, etc.).
For some violations, the punishment, according to the rules, can be different - and depends on the interpretation of the game situation by the main referee: for example, whether the violation was intentional or not, how much responsibility the player has for participating in the fight, etc.
The rules provide for the following penalties:
- small fine;
- minor bench penalty, major penalty;
— a fine for undisciplined behavior with the right to immediate replacement;
- removal until the end of the game (with the right to be replaced after 5 minutes);
— free throw (shootout).
A hockey player punished with a minor fine is removed from the ice rink for 2 minutes of pure playing time - and cannot be replaced by another player during this time. If a goalkeeper violates the rules, he is not removed from the court; the punishment for him is served by one of the field players, while the team plays with a numerical minority. A fined player may return to the court early if the opposing team manages to capitalize on their numerical advantage.
If a player on the substitutes or penalty bench argues with the referees, interferes with the game, etc., he is punished with a minor fine. If a fined hockey player commits such a violation, one of the field players of his team who is on the court at that moment leaves it.
Minor bench penalty is imposed not on a specific player, but on the team: for a “general” violation (for example, numerical strength) or for a violation for which the direct culprit cannot be identified (for example, throwing an object onto the ice from the bench). Any team player except the goalkeeper can be designated (by the coach) to serve a minor penalty. The first major fine entails the removal of the offending player (except the goalkeeper) for 5 minutes of pure playing time without the right to be replaced. A repeated major fine (during one game) automatically leads to the player being sent off for the rest of the match, his team being suspended for 5 minutes. plays in the minority.
For undisciplined behavior by a hockey player(except for the goalkeeper) is removed for 10 minutes of pure playing time - with the right to immediate replacement. A second misconduct penalty (in the same game) becomes a misconduct penalty for the rest of the game. A hockey player who is sent off until the end of the game (for exceptional rudeness, etc.) is sent to the locker room. He has no right to take part in the team's next games until his offense is discussed with the organization responsible for the competition.
Disciplinary penalties require immediate replacement of the fined player. The so-called delayed penalty is applied if, at the time the player violates the rules, two (or more) of his teammates are already on the penalty bench: according to the rules, there must be at least 3 field players from each team on the court. In such a situation, the offending player is removed from the court and replaced by another field player - until the penalty time of one of his previously fined partners expires.
Both violations are possible. It differs from the “regular” one in that both opposing players serve the entire penalty, even if one of the teams manages to score a goal. If the referee has recorded a violation of the rules of one of the teams (indicating this with an appropriate gesture), but the puck is still in the opponent’s possession, the game does not stop until the offending player or one of his partners touches the puck. If the opposing team manages to score a goal, the referee records the goal, and the fined player remains on the court.
A penalty throw (bullet) is awarded in the following cases:
— A player from the defending team deliberately moved the goal to prevent the opponent from scoring a goal (if a field player did this, he is also punished with an additional large fine); one of the fined (or benched) players entered the field to prevent a goal from being scored; a player (except the goalkeeper), while in his goal area, deliberately lays down on the puck, picks it up (from the ice) or scoops it up under himself with his hand.
— A player from the defending team intentionally threw his stick (or part of it) at the puck in his defensive zone to prevent a goal; a player who went one-on-one with the goalkeeper was attacked (or was knocked down) by a player of the defending team - to avoid a shot at goal; 2 (or less) minutes before the end of the match, a team with at least two players on the bench forfeited violated the numerical strength.
A free throw can be taken by any team player (except for those who are penalized) - designated by the captain. At the referee's signal, the player taking the shootout moves the puck from the center point to the opponent's goal without stopping and tries to hit it.
Only the goalkeeper protects the goal during the shootout. Before the start of the penalty throw, he has no right to leave the goal area. After the shooter touches the puck, the goalkeeper may defend the goal in any legal manner. When the shot on goal is made, the shootout is considered completed. The player performing it does not have the right to hit a puck into the goal that has bounced off the goalkeeper, goal post or goal board.
In some situations, the non-offending team is given the choice between taking a free throw at the opponent's goal or sending off the offending player. In case of a serious violation, “double punishment” is possible: in the form of a shootout and penalty time. If a violation is recorded at the end of playing time, then the shootout is carried out immediately after the end of playing time. The time required to complete it is not included in the total playing time.
Throwing the puck and the hockey player's offside position. Two significant game aspects related to the division of the hockey rink into zones. If a hockey player of a team playing in equal strength with an opponent (or in a numerical majority), while in his own half of the field, in one way or another sends the puck over the goal line of the other team, the game must be stopped. The puck is then put into play at the final face-off point in the offending team's zone.
If a puck sent by a player from his own half of the field hits the opponent's goal, a goal is counted - a icing in this case is not recorded. It is also not recorded if the puck, before crossing the goal line, passed through the goal area, touched one of the players of the defending team, entered this half of the field directly from the hockey players participating in the face-off on the other half, or was thrown by a player of the team located in currently in a numerical minority.
If, in the opinion of the line judge, an opposing player (other than the goalkeeper) has the opportunity to play the puck before it crosses the goal line but intentionally fails to do so, the icing is not called and play does not stop. The offside rule largely determines hockey tactics. According to this rule, players on the attacking team cannot enter the offensive zone before the puck gets there. The hockey player's position relative to the blue line is determined by his skates, not his stick. A player is considered offside if both of his skates are completely behind the blue line in the attacking zone.
"Out of the game" is not recorded if the player in possession of the puck crosses the blue line in front of it. And also in the case when a hockey player introduces or passes the puck into his defensive zone while a player (players) of the opposing team is there. Possible “offside” is the only restriction associated with passing (passing game) in hockey.
It is impossible to imagine modern hockey without power techniques. Now every hockey player must be ready to use a forceful technique at any moment, even if he is such a seemingly oversized player and technician like Pavel Datsyuk. Power moves in hockey add entertainment and dynamism to the game. Powerful hockey techniques make it tougher. The ability to competently conduct power combat in ice hockey consists of two main components: the ability to skate well and physical strength. Knowledge of the rules of power wrestling and mastery of its technique makes it possible for a hockey player to enter into a confrontation with a much stronger player and emerge victorious. Strength techniques add entertainment and drive to the game of hockey, beloved by millions of spectators.
Types of power struggle
Power techniques in hockey are divided into two main types: hits and martial arts. A hit is a technique when a hockey player of the defending team crashes into an opponent, collides with him, or otherwise impedes the opponent’s movement with the puck towards the goal. Not all hits are allowed by the rules. A hit is a violation if it is used against an opponent who is not in possession of the puck at the time of the hit. Such hockey techniques are punishable by removal. Martial arts are strength techniques that involve the use of various muscle groups, in particular the muscles of the torso, shoulder girdle and legs. Strength martial arts at their core are pressing and pushing an opponent with the shoulder, hip or chest.
Rules for conducting power struggle
Martial arts and techniques in hockey are limited by the rules. So, an opponent with a puck is allowed to push with his torso, hip or shoulder, but cannot be pushed with his hands. When accelerating towards an opponent with the puck, a player can push off the ice with his skates no more than two times. When preparing to meet an opponent with your body, you need to look at the player, and not at the puck. If you lower your head even for a moment, the combat will be lost: your opponent will dodge the forceful confrontation, and you may well be slammed into the hockey board.
In conclusion, we note that winning the power struggle is very important in hockey. Victoria in matches most often goes to the team whose hockey players are stronger in single combats. This gains gaming, territorial and psychological advantage.