(It’s clear that if you have several live assistants, then everything can be done much faster. But this is just a solo guide, and it does not require large investments like trances.)
Warning! If you are playing Lineage II for the first time and are leveling up your first character on this server, then immediately close this guide - it is secret!
Joke. In fact, there is nothing secret here, it will just be difficult for you to perceive, let alone implement, and most importantly, harmful.
It’s complicated because I won’t explain here terms and basic things like equipment of different classes, their skills, hunting mobs, health and mana regeneration, etc. And it’s harmful because following this guide you can save time if you are an experienced player. And if the player is not experienced, then there will be no savings, but the character will not receive a noticeable amount of game values and skill points, and the player will not receive useful knowledge about the game. Therefore, if you are a new player, I strongly recommend that you follow the guide in this topic: https://forum.4game.ru/showthread.php?t=362897
So you are an experienced player, you already have a lot of adena, you know how to develop the chosen character and how to play for him. Then listen to what you need to do to save a little time on levels 1-41.
I. You have created a character. For now, go to your other character and mail the newly created character all the necessary gear for leveling up 1-41.
Required gear for a mage:
- Devotion set;
- a set of top-D (or equivalent) magic armor + D-shirt;
- top-NG mage cannon, top-D mage cannon are better than two-handed staves, IMHO. The more sharpened the Top-D magic gun, the better.
Necessary gear for a warrior:
- top-NG heavy armor set;
- a set of top-D (or equivalent) heavy or light armor is better than normal, better than sharpened; (subject to availability of funds.)
- a set of top-D (or equivalent) bizhi;
And here with weapons for a warrior there are options. Previously, I would recommend a blunt/brass knuckles with the highest possible F.atk that you can afford. Unfortunately, GoD has tightened the penalties for overgrading above the first level, so the issue of choosing a gun has become ambiguous and should be decided more based on the specific situation. The most obvious option is top-NG and top-D re-sharpened. But there are still acceptable options with overgrades and you can use them. Here are approximate DPS graphs for spherical melee units in a vacuum of levels 10 and 30 with a top-ranked gun and overgrades, using two-handed blunts as an example:
In general, it’s obvious that you need a gun for your class with the best DPS you can get. The best quality/price option is a Chinese top-C blunt, this will be enough to implement what is described below in the guide, although there are more interesting options.
Also needed top-NG bow with nipples and arrows, for noob quests.
Other essentials for everyone:
- nipples for miles/mage of rank D and without rank;
- large antidotes and bandages;
- several types of heals;
- D-elics CP/HP/MP;
- to the warriors of the second haste bank;
- for magicians, soul ore for summons and NG-elics for mana.
Other not so necessary, optional:
- GCP (for those who like to swing with adventure);
- BSoE (for those who like to swing without surprises);
- Caster Isa in the place of swing (for those who like to swing with adventures, but without surprises).
- By the way, you can simply buy the Isa buff;
- Mount from IM (for fans of fast driving);
- PA, runes, watches and other such crap on exp (for donors).
II. We go into the newly created character, equip ourselves, take out actions, objects, turn on nipples, etc.
III. 1-20 we will go through quests. I found out that they can be completed in 30 minutes with the first pro, inclusive, while on mobs it takes about an hour. The option on mobs will be described in paragraph IIIa. as an alternative, in case the quest locations are very busy.
So, a top secret version of the guide for speedrunning quests 1-20 for fathers:
1. Talk to the Pantheon.
2. Talk to Theodore twice.
3. Talk to Shannon twice.
4. Talk to Iven.
5. We shoot the scarecrow.
6. Talk to Iven
7. We speak with Nubo-buffer in the same place.
8. We shoot the scarecrow again.
9. Talk to Iven twice. (We'll delete the noob weapons.)
10. We speak with Holden and enter the inst.
11. We take out all four mobs.
12. Talk to the Guard.
13. We take out all four mobs again.
14. We speak with Holden and leave the inst.
15. Talk to Shannon twice.
16. We speak with Gallint.
17. Talk to the Class Master.
18. We speak with Gallint.
19. We teach skills.
20. We speak with the Pantheon twice, enter the inst.
21. Talk to the tables until two mobs come out.
22. We take out mobs with skills.
23. We speak with Tyrone and leave the inst.
24. Talk to the Pantheon twice.
25. We speak with Kekey twice.
26. We sit on the fur ostrich and run to the hut.
27. We speak with Atran twice.
28. We cancel the ostrich, take a new one and Run to the Ruins.
29. We speak with Raskis twice.
30. TP-moving to the Ruins, TP-moving to the first zone.
31. We speak with Shesha twice.
32. Kill mobs according to instructions using a bow and at a pace.
33. Talk to Shesha.
34. We run to the second zone.
35. Talk to Nazel twice.
36. We run to the other side of the failure and mourn the corpses.
37. Talk to Nazel.
38. We run to the third zone.
39. We speak with Celine twice.
40. Kill the mobs until we collect the pieces of paper.
41. We run to the fourth zone.
42. Talk to Def twice.
43. We run closely after the dog into the fifth zone and beyond.
44. Talk to Sebion twice.
45. We rake the wig, make SoE.
46. Talk to the Pantheon.
47. We speak with the Race Master.
48. We run to Ramzedas, TP to the Ruins.
49. We speak with Raskis, TP to the fifth zone.
50. We speak with Sebion twice, enter the inst.
51. Talk to the Officer.
52. We go into the 1st room and take out all the mobs.
53. Talk to the Officer.
54. We go into the 2nd room and take out the mobs until we pick up 3 Signs from them as a drop.
55. Talk to the Device 3 times.
56. Talk to the Officer.
57. Not we go into the 3rd room, return to the middle of the corridor and take out the embankment And killing mobs until they run out.
58. Talk to the Officer, watch a movie.
59. We wet Nemerites.
60. We speak with the Officer, leave the inst.
61. Talk to Sebion, do SoE.
62. Talk to the Pantheon.
63. We speak with the Master of the race, we take away the goodies.
64. We speak with Kekei.
65. We take the trash to the store, change clothes, learn skills and all that.
IIIa. An alternative version of point III, in case it is impossible to quickly complete the main one due to the area being filled with noobs.
1. We buff ourselves and run out of the gate straight and to the left past the rams. We run into the fence. We run around the fence on the left and jump into the Pit.
If there are a lot of people in the pit, then we swing on the paths even further to the left, but usually everything is exactly the opposite and there is no one in the pit. In extreme cases, if the Island is dominated by a very complete northern fox, then you will have to look for a free location with mobs 1-10 on your own, for example in the Elven Forest.
2. This pit is all that remains of the old village - a historical place, damn it. Now orcs, wolves, foxes and dogs live here. We kill the orcs, there are eight of them here and they are well assembled into wigs of four, but you yourself see what is more convenient for you. Don’t disdain wolves and foxes either, while the orcs are respawning, and they are respawning quickly.
But don’t touch the dogs, otherwise you will have a very hard time, because they are 34*2 now. But if you have some kind of noob running around under your feet, you can persuade him to attack the dog “like we’ll give him a drink” and throw him away, let him rest in the city.
3. So, we genocide the noob mobs wherever you find them until you become about level 10, and this will happen in about ten minutes, if without PA. Let's do SoE.
4. TP to the village of Kamael, TP to the altar of Nornil, and run from the altar strictly south until we come to the caves. In these caves we will kill golems and everything else that moves, but I especially recommend golems. We run, carrying all the mobs to the room with the broken column in the center circled in the picture. We hunt in it and on the descent. However, if you are a magician, you may prefer to find a place without architectural frills. If the room is occupied, then you need to vacate it for yourself, or run further, there are many tasty places further afield.
5. Genocide mobs in caves until they reach level 18 and 70% at the level. This should happen in about 40 minutes if you are without PA and other goodies for the exp. It's correspondingly faster with them.
6. We go through the quest for the first professional, p.p. 47-65 p.III. This takes about 10 minutes.
In total, according to the alternative passage, you get your first pro in about an hour, if without PA, etc.
IV. We fly to Gludio, hand over the quest “Dangerous Path” to the captain. We get level 21. Let's buff ourselves.
We fly to Gludin, we fly to the Forgotten Temple. We run to the room marked with number 2. Again, if it is occupied, then you should make it free or find another room. There are many good rooms in the Temple.
We swing here on skeletons and undines. If you have normal DPS and are not slow, you can hold at least rooms 1 and 2. And if DPS is good, then 2 and 3, or even all those marked. Even if you only hold 1 and 2, then in theory you will become level 28 in 30 minutes.
V. We fly to Gludio, buff ourselves, fly to Anthill. We run to the room indicated by number 1. The room, again, is not the only option. In fact, any one with a bunch of red ants will do, it’s just that this is the first one that’s suitable. Again this one with architectural excess, i.e. More suitable for melee soldiers than magicians. We hunt here.
When (if) it seems to you that things have become too easy here, then we run to the place marked with number 2. You will definitely like it there, if they don’t eat you right away.
Level up in Anthill until you reach level 38. Without PA it will take approximately 90 minutes. You can also wear wigs in an anthill. But this is not available to all classes, so I don’t dwell on this matter separately, not small ones - you’ll figure it out yourself.
VI. We are flying to Gludio. We run to the Race/Class Master, they will tell you. We take the quest for the second professional. I won't describe it. It can be done in 5 minutes simply by following the arrows/map.
Eventually You get level 41 in about 2.5-3 hours, if without PA and goodies, and without stupidity if. For comparison with quests, the same result is achieved under the same conditions in about 3.5 hours. The presence of PA, a good buff, fluff with an attribute, transformations, etc. significantly reduces the leveling time according to this guide, but has almost no effect on leveling with quests.
Afterword
Of course, this guide cannot be considered as the only correct and final one. On the path to optimizing the grind, there is always room for creative search. I, and all twinkkachers in my person, will be grateful for any useful additions and improvements to this guide.
Useful notes
About RB
With RB in GoD everything is very, very sad. If earlier with 20 RB it was possible (with PA and rivers) to knock out 7.5kk exp and immediately upgrade to level 35, but now the same RB gives only 600k exp. Others give even less. And the PA bonus no longer applies to them. (I didn’t test the runes/hours. But the vital never had an effect.)
Those. To upgrade to level 40, you will now have to destroy about 12 RBs of approximately your level, which is hardly feasible in less than 2 hours. Killing them in solo mode is not much more difficult now than before, but the required number is depressing.
About Transformations and Steam Locomotives
In rare transformations, it’s possible to get 40 much faster than in the guide. When used correctly, of course. In some of them, RBs are placed very quickly, and locomotives from Noob mobs are laid out with a bang.
In the Caves of Nornil, the Cave of Tests and the Coal Mine, steam locomotives are not very good at starting, although in some places it is possible there. The best place for steam locomotives for 10-20, IMHO, is the elven fortress.
At 20+ you can go straight to FT. I personally don’t know any other places for steam locomotive standards of 20-30, although I haven’t looked at Nornil Gardens at all.
At 28-40, as already noted, the best place for setting up steam locomotives is Anthill.
At 40-52, I find it difficult to say for sure. Tanor, and Gardens of Eve, and Kruma, and alligators, and Devil's Island are not bad.
At 52-63 the best place for an AoE boost, IMHO, is the Ice Labyrinth. Ranku is especially great (of the available ones) in trance, but others also rule. (In principle, near Isa and in Ranku/Prince you can already drive steam locomotives on the lower Towers of Insolence, but it is unlikely that they will let you assemble a normal steam locomotive, because there is always a crowd of noobs greedy for freebies on the lower ones.)
At 63+, I already find it difficult to evaluate locations; I can only list the locations that I know and consider worthy of consideration from the point of view. AoE skills: Ancient Battlefield, Devil's Gorge, Abandoned Workshop / Ancient Laboratory, GC pit, Tower of Insolence, Swamp of Screams, Tomb of the Watcher, Tomb of the Emperors, Forge of the Gods, Monastery of Silence, Cave of Giants, Crypts of Shame, Stakato's Nest.
For steam locomotives, Ranku and the Demon Prince are best suited among the rare but accessible ones; Zaken and Anakim are unrivaled, but they are much more expensive. From the "combat" - Master of the Valleys.
For a simple upgrade, my choice is Lilim Knight or any of the rare ones.
Zaken, Prince and Infernal Drake are good for RB.
About Quests 21-23 for the top-D gun
We are talking about the quests The Disappearing Sakum and Inspection of Windmill Hill.
If the goal is purely experience, then of course you can score on them, as indicated in the guide. But even if you have 1kkk in your pocket, I think few will refuse to get 1.5-2kk in just 10 minutes, especially since on mobs 21-23 it will also take some time. I personally recommend not neglecting them unless there is a special reason for it.
About Solokam
If you have paid for PA and you are a bit of a donor, then 21-38 can be taken in less than an hour. I did this at the start of Erica.
You will need:
1) PA;
2) 1 additional ticket to Solokama from IM;
3) two scrolls of transformation into the Lilim Knight from IM.
4) Bank for haste 2 or the best buff that can be used in solocam. (When you enter, everything except the nubobuff will fly off.)
5) A gun of any rank, the better the better and nipples for it (I was with top-C brass knuckles.)
Optional:
Rune of experience, and Nevvit's Clock. (I had them, although they are not critical. Between 4x and 5x the difference is small.)
On 21(23) we go to Solokama 25th. There we use the Lilim Knight scroll. We crush mobs with the skill “Wrath of Attack” (charging).
The benefit is that the character does not hit the mob with the skill, no matter what the accuracy penalty is, and that the skill gives an overhit. And this skill is remote (600). At the same time, the frequency and strength of the blows are the same as regular blows with the same gun by a DE fighter character.
True, charging consumes HP at 50 per hit, but with falling herbs on HP, or GHP banks, this is not a problem at all, and it consumes very little mana. You just need to be attentive.
When (if) a steam locomotive is assembled, you can gouge it with the “Storm” skill, although it just eats MP quite a bit. But there will also be left-wings often.
If you do everything correctly, then in half an hour you will leave Solokama with an S++ rank and level 30+. Now you need to walk for five minutes in any location. (The temporary zone should close. Check /instancezone) Then use the ticket and go to Solokama 35th. You do the same thing there. From there, in half an hour, you will also come out with an S++ rank and a level around 38. (I got almost 39.)
In total it will take 65 minutes for 21-38+.
Lineage 2.Locations for fast leveling at different levels.Rates X1 and received the best answer
Reply from Oliver(:[active]
So) let's start with the most important thing))
1-7 lvl - the birthplace of your spell (on Gremlins)
7-11 lvl - near the dark elf village, (there are wolves lvl 4, grmlins lvl 7, and a gnome lvl 10) well, that’s enough)
11-20 lvl - dress in a no-grade (especially bijou) take nipples and. etc. and go to Gludio and from there etc. to Runs of Despair (but this is not exactly, but something like this)
20-30 lvl - we go to Giran and from there to the Hardin Academy, we run a little towards the forest and there are mobs there with a stupor in your teeth (try to hit only them, and on the rest you will stupidly waste extra nipples, mana, buff)
30-50 lvl - we go to Giran and from there we go to Devil Isle (this is not exact, but the name is similar) Tama we level up to 40 on Elite mobs, and when we reach lvl 40 we go deep into the location where there are already 50+ mobs and Tama quality
50-70 lvl - now we will kill ourselves in WoA (Wall of Agros) etc. from Godart Tama we run into the depths at the beginning, swinging on wolves, but when we reach lvl 60 we are looking for angels (if you need the exact location, write to me, I will explain)
70-79 - in my opinion, already at lvl 73 rabir kv for quality up to 79, but I’ll still explain the quality)) if you have the opportunity, then go to the catacombs BEFORE (Dark Omen) you can also try such locales as stakato) but I can’t suggest that Valley Of Saint etc. from Adena there are mobs down there that are of high quality, but there is localcalcium in the past with great quality, Fogi sgodorta is the last line, but at the beginning the mobs are difficult, but when you reach the gnome (girl) then stop and there are x5 mobs and the quality is easier and under the magician and under the warrior)
79+ - so you’ve reached the top))) here, if you’re a warrior, you pick up a pike) and don’t get out of the Stakato Nest, but if you’re a magician, only MoNo TP from Godort will say something related to the monastery there) or a friend who will swing in stakato)
If you have any questions about L2) write to me and I’ll answer.
Source: Brains)
Answer from Alexander Pateyuk[newbie]
cripple, who taught you to write?
Answer from Marcos Mendez[newbie]
Yes, it’s written normally, clearly. but I've been playing for 2 days. I found mobs where you advise leveling up at level 20-30 (with an ax in your teeth), but the experience doesn’t suit me. neither of them nor of those who walk with them there (the boar and some other agr) gain any experience. I'm lvl 26
Answer from Artyom Ustinov[newbie]
It’s interesting, of course, but still, I don’t bother, we’re playing in a pvp zone, everything’s fine. Enter “zone-pvp hf x50” into Google (links are not allowed here). The Lineage 2 HF server website will be at the top in the search engine results.
Answer from 2 answers[guru]
This article is relevant for all magicians in Lineage 2. Don’t make things up, follow these instructions and you won’t lose anything. Relevant for Freya.
40 - 45 lvl
Ivory Tower Crater(tp from Oren)
45 - 48 lvl
Ivory Tower Districts(we switch to Formors, the group of mobs is not bad, and the tinctures drop)
48 — 58
Forest of Robbers(tp from Oren)
58 — 70
Valley of Saints VOS(TP from Rune) - from this point the speed of our exp will increase significantly, and the mobs will not let you get bored thanks to their magicians. crits under 2 - 3k. Therefore, be sure to go there with top jewelry. Beware and try to kill first of all such mobs as Sage Flind and Flind Lightning. If you feel unsure of yourself there, do not hesitate to take HER or SHE with you to the party.
65 — 75
Forest of the Dead FOD(TP from Rune) - a large group of mobs, drops of tinctures and mobs with weakened magic protection make this place very attractive to us (don’t forget to change your jewelry, the mobs hit you very hard with magic)
65 — 77
Blazing Swamp(TP from Aden) - from personal experience I can say for sure that over time you will start to feel sick of the experience in the Forest of the Dead, so you can swing in the Burning Swamp.
In Lineage 2 Freya, the Abandoned Workshop location has been changed, where you can level up from 65 until the mobs turn blue. The quality is simply excellent, you practically don’t have to run, mobs constantly respawn.
Don't forget to complete the quests:
To increase your well-being, you must take the following quests:
(40-52)
(60-71)
(61-80)
(63+)
A series of quests in the Forest of the Dead:
(63+)
(63+)
(64+)
(65+)
(66+)
And also a very profitable quest for resources and Adena (I advise you to take Mithril Ore as a reward)
(65+)
Have you reached 76? Where to swing?
Starting from lvl 76, provided that the weapon has at least 150 attribute, several new zones appear:
Hot Springs: mobs x2, tinctures drop if it’s hard for one to take EE or SHE in a party.
Camp Fafnov Varka: mobs x2, tinctures drop. You can’t swing at 76 alone here, but in a mini party it’s fine. The disadvantage of this area is that it is always very crowded.
Ketra Orc Outpost: Unlike the Varka Faun Camp, there are much fewer competitors here. We take EE or SHE to the party.
For solo players, you can also choose the Fields of Silence and the Whispering Fields. But I’ll say right away that there is not as much adena and experience as I would like. Even with S84 300 attribute fluff, mobs die from 3 to 5 nukes.
So, everything seems simple. It remains to add a little information about the gear. We dress for all magicians and do not invent anything new:
40-52
lvl:
Karmian set (Physical Def. +5.26%, Magic Spd. +15%)
Sword of Homunculus (Homa)
Jewelry set
If funds allow, I advise you to buy a Khoma from +10 and above, it will greatly facilitate the leveling (you can comfortably level up to lvl 76), and the even blue light of the blade will be very pleasing to the eye).
Later, having accumulated Adena, you need to purchase the following:
52-61
lvl:
Avadon mag setPhys. (Def. +5.26%, Spd. Magic. +15%)
Sword of Valhalla
black jewelry set
(at early levels you can also buy Chinese jewelry sets, at this level it will not play a special role)
61-76
lvl:
Mage Dark Crystal Set (Phys. Def. +8%, Spd. Magic. +15%, Spd. +7, chance of spell interruption decreases slightly, chance of Paralysis -50%, WIS+2, SPIRIT-2)
Legendary sword
Phoenix jewelry set
76-80 lvl:
Magic set of the Dark Crystal (Phys. Def. +8%, Spd. Magic. +15%, Spd. +7, the probability of spell interruption is slightly reduced, the probability of Paralysis -50%, WIS +2, SPIRIT-2)
Tateos jewelry set
Be sure to buy or craft the Staff of Secrets (we’ll talk about inserting the attribute and CA later)
This guide is useful for both beginners and experienced players to help them earn a decent amount of money, experience, and points for upgrading their skills. Here the path from the very beginning to level 42 will be described. In the future, perhaps if there is a desire, I will add more quests here up to 70+, but I still need to level up to this level. I find all the quests described here useful and very easy to complete. There is not a single one that is superfluous, just as not a single quest is missed that you can earn money from. Enough unnecessary words, I think it's time to get started.
0-20
Here you are, there are gremlins around. Contact Newbie Helper, then beat the gremlin, no more than one, a blue crystal will fall out of it, pick it up, and again go to the Newbie Assistant. Then contact the neighboring NPC, select " I have a recommendation» (“I have a recommendation”), and go to . Kamaels do not have this function, so you will have to walk to the city.
Once in the city, go again to the Newcomer Assistant, and run to Zerstorer Marcela (Marcellus's supplier)
.
We take the quest from her Supply Check
, and run along the arrows. Having completed this quest, we go again to the Newcomer Assistant, and here we are at level 6. We receive coupons, we receive initial buffs, and a weapon (by exchanging beginner coupons, use the warehouse for beginners) that is right for you (I recommend that magicians take a staff, not a dagger, as many do, and brass knuckles for warriors).
Then we run again to Markelle, take the quest Head for the Hills
, and run to the Gatekeeper (Portal Guardian). Teleport to Altar of Gold,
and run south along the map until we meet goblins and werewolves. We hit them until it falls out Monster Claw(you don’t need to stuff a lot, one is enough). We run again to where we appeared after the teleport and at the Guardian of the Teleport we teleport to the city. Let's go to Markelle and pass the quest (choose not Continue the quest, A Refuse). Next we run to the Newcomer Assistant and we are already level 10.
There are quests for each race. This means that everyone is teleported to their village (Orcs - in Orc Village, gnomes - in Dwarven Village, Men in Human Village (Talking Island) and so on).
- Let's go to Tifiel. Let's take the quest.
- Let's run to Temple of the Goddess Shilen along the arrow using a map (you learned how to use a map, right? =))). There we come to Karti, and we receive the task from her to bring a tablet and a scroll. We use the newcomers' teleport.
- Let's run to gatekeeper, teleport to Spider Nest and follow the map to the place marked with a marker. We beat the Tamorks until we collect them sign And scroll. We use the newcomers' teleport.
- Let's run to Temple of the Goddess Shilen, we turn to Karti. Using Teleport for beginners.
- Let's run to Tifiel, turn in the quest, get lvl 11. We go to the Newcomer Assistant, and we are level 15.
- Let's go to the guard Kendell(stands not far from the Teleport Guardian). Take the quest Skirmish with Orcs .
- It’s more difficult here, because they always give you different quest monsters to beat. So we carefully read the task, it says who exactly needs to be done and where to run. Also in the backpack, in the “Quest” section, a sign appears with the name of the monster you need. You look for him on the map, kill him and go to the guard.
- He sends to kill 3 different monsters, again - we use the map and tablet in the backpack.
- We pass, we get level 11, we go to the Newcomer Assistant and we get level 15.
- Let's go to the master's Gallintu (School of Magicians Ainhovant), take the quest, run to the village. Teleport to Obelisk of Victory.
- We need to kill 3 monsters - frog, orc And werewolf. BUT! The important thing is that we must FINISH (not kill, but finish off) the monster with the club that was given to us. That is, you can initially use your staff to reduce the number of lives of the monster and then finish it off with a club.
- —Giant Toad Spirit of Mirrors. The frog is on the south bank of the river among other toads.
- — Orc Spirit Of Mirrors. The Orc stands almost to the very north, on a hill on the north side of the Obelisk.
- — Werewolf Spirit Of Mirrors. The werewolf lives far on the western end of the island, where there is a descent to the sea. You can go through the waterfall, but the passage there is guarded Giant Spider, you can take a risk, or you can go around the mountains from the north or south. Beware of a large number of aggressive monsters in this area.
- We carry the finished clubs Gallintu, we run to the village to the Newcomer Assistant and we are level 15
- Let's run to Cedric's school approaching Roen, take the quest. We run to the village, to Altran.
- We speak with him and teleport to the Guardian of the Portal in Elven Ruins.
- We run forward, take the first right turn, then turn right again, and run into the room with the orcs. We beat the orcs until we knock out the bottom and top of the broken sword. We use the teleport for beginners and run to Altran.
- From him we run to Roen V Cedric's school then again to the village Altran, then to the Newcomer Assistant and we are level 15.
- Let's approach Gufu V Bronze Key Guilds, he gives the quest.
- Let's go to the merchant Ripu along the arrow. Next Looking Torokko(you need to go around the house from the outside behind the fence next to the catapult). Next we run to To miner Maron(look at the arrow), and from it to To the blacksmith Brunon. From it we run north along the road from the village (marked on the map) and beat the goblins (they are right after you cross the river).
- We beat the goblins there until we knock out 10 Aquamarines and 10 Chrysoberyl(s).
- We use the newcomers' teleport, give them to the blacksmith, and run to Gufu V Bronze Key Guild.
- We go again to the blacksmith, then follow the arrows to Murdoch, then to Airy and finally we run to Warehouse Keeper Murdock, and we run again to the same place where they beat the goblins.
- We hit bats until we get them Diamond. We use the Newbie Teleport and go to Gufu, then to the Newcomer Assistant and we are level 15.
- Let's go to To the guard Hathos. We take the quest, then run to the northern gate of the village, talk to Parugon(om), and run to the Portal Guardian, teleport to Cave of trials.
- We run along the map to the mark, hit there Messenger of Faranga(since he and the guards advise you to buy jars of treatment, or run away after killing the Messenger in the direction where you appeared after the teleport, until the guards fall behind). We use the beginner teleport scroll and run to Hatosu, choose from him - Continue.
- Teleport to Cave of Trials, again we kill the Envoy using the same system, and hand over Hatosu. Then again the same way. When the quest is completed, run to the Newcomer Assistant, and you are level 15.
- We go to, go to the warehouse, talk to Carlon(ohm) and take the quest from him.
- Next, during the passage of the profession, we run into Town of Gludio to the warehouse and give the letter Haproku.
- From there, when we get to we go to the warehouse to Norman.
At level 18 we go to take the quest for a profession. I will not describe the passage of these quests, because there are many professions and this is a lot of writing. We read the tasks, use the map, backpack, arrows.
20-42
Having made a profession, we get level 20-21. This is where it gets more interesting. The first thing we have to do is go on quests (yes, if you want to dress normally, and not beg for money, annoying the noob question - “Where can I get money or fluff?” players, you need to do them).
- Let's port to Orc Village, let's go to Seer Livine, take the quest - Walk of Fate .
- Let's port to Town of Schuttgart, let's go to Orc Guild, talking with Moira, take the quest - Ominous News .
- Teleport to Crypts of Shame, talking with Karuda, we hand over these 2 quests to him. Use the teleport scroll to Kamael Village.
- Let's port to Elven Village, let's run to To Merchant Krimis at the grocery store), take the quest - Blood Fiend .
- Let's go to the guard Starden(at the gate next to this shop) take the quest - Legacy of the Poet .
- Let's port to Elven fortress, let's run inside.
- We beat the orcs. They are located in the first and second rooms of the fortress (in the second room there are also passages to other rooms, they also have these orcs). Knock out 4 poems.
- We run deep into the fortress, to the very, very end. There is no need to kill anyone along the way, they will fall behind. When you are in the last room, run up to the monster Kirunak and stand behind him (if you are a magic archer, then at a distance from him, but behind him). Kill him and the 2 guards next to him. We use COE.
- Handing over the quest Krimis, and don’t forget to hand it over to the guard Starden.
Dark Elves:
- Let's port to Dark Elven Village. Let's go to Velior(it stands where you learn skills), take the quest Dangerous Seduction . We also take the quest from Tallota— How to remove the curse? (Will the Seal be Broken?).
- Let's port to Swamp, and we run to School of Black Magic. There we run deeper, after the first bridge, where there are 2 skeletons and a spider, we run further into the room. We kill one zombie, a lynx and a succubus (3 items should drop - eye, blood And stone of vice). Next, we run out of this room, go downstairs and run into a large room. We kill Merkenis. We use COE. We hand over 2 quests.
Now for all races. Let's port to Talking Island Village.
Let's go to Biotin, we take the quest from him Seed of Evil
. Let's port to Elven Ruins. We go to the central room (library), and there in one of the subrooms there will be Nekras. It's him that we need to kill. Let's kill, let's go turn in the quest Biotin.
Receive as a reward: 1,495 Aden, 17,818 Experience, 927 SP.
Well, now we have from 200 to 300 thousand (the dark elves have more).
On average we have level 22-23. Let's go to Town of Giran, we buy top-D ordinary weapons, ordinary jewelry and ordinary armor (I recommend leaving it for magicians to buy Devotion Kit(normal, not normal), because it gives casting speed, or Cape of the Sage(regular)). We buy nipples and go under Dion to finish off level 24 (magicians are 25). Next we ask to go to Kamaloka (Kama 2326 - better than 26). Let's go through it. If you are premium, then you are already level 26-27. You can go to Solokamaloka, take level 28, and then ask to go to the lab (29 labyrinth of the abyss (magicians are better off taking level 30)). If we don’t succeed, then we again achieve level 28/30 on mobs (the experience is good under Dion) and go to the lab. There is an alternative - RB.
At level 25 there is a quest for a decent amount of SP.
- Start at Town of Gludio. We talk with the guards Prague. He stands at the western gate. Let's take the quest. Let's go to the master's Romer, we talk to him.
- We run out through the western gate and, after running a little, you will see lizardmen and spiders(territory Mel Lizard Camps). We beat Lizard Warrior Mel, Lizard Shaman Mel, Lizard Matriarch Mel, until we get 50 Sparkling crystals. We also hit Poisonous Arachnid, King of the Arachnids, and knock out 50 from them Red crystals.
- Let's go to the master's Romer, we pass the quest.
Receive as a reward: 42,000 SP.
At level 27 you can take the quest, but it is quite long.
- Let's go to Gludin Village. We talk at the northern gate with Alva. Let's take the quest.
- We go to the weapons store, talk to Arodin.
- Teleport to Orc camp, we hit there: Orc Warlord Turek , Turek Orc Shooter, Turek Orc Militia, Turek Orc Minion, Turek Orc Infantryman, Turek Orc Sentinel, Turek Orc Shaman, Turek Orc Elder until we collect 20 Blanks of Swords.
- Dark Elven Village, Further Spider Nest. We talk there with Tyroy.
- We use COE, go to Arodina V Gludin
- Next we run to Alve, we talk to him. Teleport to Town of Dion and hit near the city Cannibals Tumran until we collect 4 Ranger Report.
- Teleport to Gludin, let's go to Alve, we talk to her. Afterwards we go to Abandoned Camp and hit there Gnoll Generals until we get Attack Order And Arms Trade Contract. We use COE. Let's go to Alve, Further Neti.
- Teleport to Wasteland, we talk there with Rolento.
- We use COE and teleport to Orc camp, we are looking for an orc there Burai. We talk to him. We use COE.
- Teleport to Abandoned Camp, let's hit there Gnoll Captains until we collect 30 Gnoll Captain Skulls. We use COE.
- Teleport to Orc camp, let's go to the arm Burai, we talk to him. We use COE.
- Let's go to Alve, we pass the quest.
Receive as a reward: 95,000+8,000 (from Burai orc) Aden, 159,820 Experience, 9,182 SP.
- Council of Elders- talking with Head of the Bronze Key Guild Filar, take the quest - Beyond the Hills of Winter . We go to the grocer, buy 20 bandages, 10 master keys, 5 energy stones, go back to Filaru, and from it we are ported to Town of Schuttgart.
- From there we port to Plundered Plains and will stand next to you Trackman Obi. We hand over the quest to him.
- When selecting an item Get money issues 17387 adena. When selecting an item Get materials produces a 1740 D-grade nipple. In addition, it gives a lot of experience and SP.
After level 30 we swing to Marshes of Cruma on stakato (good for magicians), or in State Lands on ghouls (more for warriors). You can also swing in The grounds of Florent. Laba, Kama, RB are not cancelled.
When you reach level 35, you have the opportunity to go make stamps for a professional, or you can level up further, take 39 and buy a professional. I will not describe the profs; everyone chooses for themselves where to get the material for their implementation. It’s better to tell you this...
At level 35 there are quests such as Temple Executor And Temple Missionary . They both take place in the temple Diona, and in my opinion very profitable, interesting and easy to implement.
Temple Preacher:
- You approach Master Glivka, take the quest. You approach To Bookseller Rawk(he stands in the same temple), you talk to him.
- Ported to Cruma Tower, and in the swamps you hit the stakato until you get 30 items (Part of equipment for experiments). You use COE.
- You approach Rouku, you talk, he gives 3 items.
- Ported to Cruma Tower, in the swamps you hit a stakato, a quest monster appears from it. You kill. And then two more. You use COE.
- Are you going to Rouku, and now the quest is completed.
Receive as a reward: 15,100 Adena, 30,000 Experience, 2,000 SP.
- You approach Shagfield, take the quest, run to Floran Village
- We talk there with Alex, he says to collect 30 different items (10 of each type). Let's go beat Lizard Cause, Damn prophets until we collect all 30 items.
- Let's approach To the grocer Pano, we pass the quest.
- Let's go to Warehouse Keeper Sonin, we pass the quest.
- Let's go to Alex, we pass the quest. We use COE.
- Let's go to Shagfield to the Temple, turn in the quest.
Receive as a reward: 16,924 Adena, 30,000 Experience, 2,000 SP.
After completing these quests, we get the opportunity to complete other quests in this chain.
- Let's approach High Priest Silvain, take the quest. He asks questions, they are easy and you don’t have to start from the beginning. Answers:
-Who founded the power... - Shunaiman.
-Which race... - People.
-What kind of power... -The temple should be the center. - We port (run) to Lands of the Executed, we hit - Ghouls, Slaves, Gallows Trees, Carrion Eaters, Golems, Granite and Amber Basilisks. We stuff 30 items. We use COE.
- Let's go to Silvina, we pass the quest.
Receive as a reward: 69,146 Aden, 219,975 Experience, 13,047 SP.
- We talk, we get the quest.
- Let's port to Town of Giran, we talk in the temple with Pupina.
- Let's run to Dark Elf Guild, talking with Angus.
- Let's port to Valley of the Dragons, we beat Basilisks, Scavengers, Dragons, we stuff 10 items. We use COE.
- Let's go to Angus, we pass the quest. Let's run to Pupine to the temple, hand in the quest. Let's port to . Let's take the quest.
- Let's run to Dark Elf Guild. Talking to Master Xivonia.
- Let's port to Alligator Island. We cross the river and hit there - Krok Shaman, Krok, Caiman, Krok Warrior. We stuff 25 items (crystal of darkness). I recommend 25, no less, 30 is possible.
- Let's go to Xivonia, talk to her, and select any lines (I was unlucky with the 1st line - red solution).
- We get 3 oxides of darkness, go to Klaku to the warehouse, hand in the quest.
Receive as a reward: 18,775 Adena, 30,000 Experience, 2,000 SP.
- Talking to Natulsom in stock. We get the quest.
- We go to where the crystals of darkness beat ( Alligator Island).
- We beat Aligators, Shamanov Krok, Warriors Krok, we write 30 reports.
- Handing over the quest Natulsu.
- Choose Lords of the Dawn(they say the sunset is slow, I haven’t checked it myself).
Receive as a reward: 88,888 Aden, 278,005 Experience, 17,058 SP.
- After accepting the quest from Natulsa, choosing the side of dawn, let's go to Town of Gludio, in the temple we talk with High Priest Raymond.
- Let's port to Anthill(wasteland from Gludin), run along the arrow to Casianu. We talk to him.
- Let's go to myself Anthill, we beat any ants there, even the simplest ones, we get 30 items ( Part of the prophecy).
- From the anthill we go to the Stone, which is indicated on the map. The arrow leads there. "How can you reconcile them?"
Receive as a reward: 18,100 Adena 60,000 Experience, 3,000 SP.
PS: This quest smoothly flows from “Research of Relics” to “ Cooperation with Nikola’s Cooperation – Contract :…»
- Let's go to Lorraine, give her the card. Let's approach her again.
- We talk to her, remember the code ( 3196 ), go to the 2nd floor Cruma Towers.
- Once on the 2nd floor, we run forward without turning anywhere, when we hit the side we turn to the right. (i.e. we run through the first intersection leading to the mobs). There will be boxes there. We point at them, as if we are talking. A pillar appears and says that it will self-destruct in 2 minutes. We poke at the pole, enter the code (3196) and again on the boxes. We get Metallograph.
- Let's go to Lorraine, we give it to her Metallograph.
Receive as a reward: 72,527 Adena, 203,717 Experience, 14,032 SP.
- Talking to Lorraine. We take the quest, go to Nicolas.
- Let's port to Town of Giran, let's go to Cousteau. We hand over the quest.
Receive as a reward: 93,383 Aden, 285,935 Experience, 18,711 SP.
- Talking to Cousteau. Let's take the quest.
- Let's go to Master Juris. From her we go back to Cousteau.
- Cousteau sends us to Lorraine. Let's go to Cruma Tower, talking with Lorraine.
- From Lorraine let's go to Nicolas.
- We hand over the quest to Cousteau V Town of Giran.
Receive as a reward: 109,427 Aden, 309,467 Experience, 20,614 SP.
That's all the quests up to level 42. 42-43-44 levels there are no interesting quests, perhaps there will be more... Wait for the continuation. But the article is still being processed.
P.S. The article will be gradually edited to give it the best possible appearance.
So, you started playing Lineage 2, and at the start you understand that you are still very far from experienced players. A character with minimal equipment and items will not be able to fully enjoy the game. Experienced players immediately understand what needs to be done in order to get the required amount of adena and upgrade their character to a decent state. But what if you're just getting started? Then our short guide on the main points of pumping at one stage or another will come in handy. Go!
Leveling up from levels 1 to 20
So, your journey through exciting locations in Lineage 2 has already begun. At the start, you find yourself in the starting location, around which gremlin mobs walk and there is a so-called assistant. Initially, you already need to decide how exactly the character will develop. Experienced L2 players recommend drawing up a detailed program for the development and leveling of your hero. You must understand what skills and experience you will need - this is necessary in order not to waste time and effort on completing quests that will not give you the necessary experience to master your chosen profession.
After you kill the first gremlin in the starting location, you will receive a Crystal and will be able to get the minimum experience and gear. Depending on the quests you complete (this depends on your race and chosen profession), you receive certain skills to master the profession. The race you choose significantly influences the types of quests you choose, but there are basic guidelines for the first twenty stages:
- Kill simple mobs. Don't even pay attention to the pink, red or blue ones. You will lose 10% of experience, and this is a very significant loss in Lineage 2, especially in the first stages. Kill simple mobs and get drops from them. Yes, it is very simple and not always interesting, but no one promised a path strewn with roses.
- Upgrade yourself. It is not possible to quickly upgrade a character in a group to level 20. Most players will share the experience of older comrades, and since you are just at the beginning, most likely there will be players of a higher level in the group, who will take part of the experience from the leaders. Swing solo!
- Don't use the teleporter and get ready to rift. Run with your feet in all locations, use free commands instead of teleport - this way the character gains much more experience, and you do not lose resources.
- Buy the minimum and cheapest heal. In the early stages, you don't have enough experience to play without causing any harm or damage to your character. Save up some adena and get some healing - this way you can level up your character in Lineage 2 much faster and better.
- Complete quests with people - they are the fastest. Avoid orcs: their quests take the most time.
Priority locations for leveling up
At level up to 20, it is better to choose locations with repeating quests and simple mobs. So, it could be an elven forest, elven ruins, a cave of trials, etc. On the map of locations based on the distribution of mobs, there are places where you will level up much faster.
Leveling up from level 20 to 40
From level 20 to 40 in Lineage 2 you will have to choose whether to level up solo or alone. Depending on the chosen class and profession, you can get more or less profit from the method you choose.
So, it’s quite possible for magicians to level up alone - but with a small amendment, you need a pet. You buy it immediately for ore and begin to groom and cherish it. For the next twenty levels, your shadow, horse or other pet will be your faithful companion, which will help you gain more experience and profit. By the way, for a skill with a pet you get as much as 4500c - the profit is simply incredible. Another option is suitable for sociable players - you can find a group of magicians or a partner. From these levels it is already reasonable to divide the drops for each person and receive an additional 10% of experience. Search for teammates in the academy using the group search function. You will be able to communicate with other characters and help them implement their strategy.
Regarding the buff, here you can also level up alone or with someone in a group. You can find diggers who constantly need healers so as not to “fade away” after every second mob. It is very important to think over a high-quality strategy: in L2, buffs need to learn to maintain the golden mean and not overheal the characters, take care of your resources and experience.
Warriors or tanks are much easier in this sense. All characters need them, absolutely. But on the other hand, you will definitely have to look for partners, preferably through the same academy. The maximum equipment at this level is a quest cannon and a wooden set. It is very difficult to play as a tank due to constant contact with mobs, so clickers and bots are strictly contraindicated. And by the way, if you have problems with the Internet, it is also better to refuse this class.
The principle itself remains the same - we go through quests, kill mobs (you can now choose higher levels of monsters), and get a drop. Here players need to intelligently unite into groups in order to quickly receive profit for each player.
Priority locations for leveling up at levels 20-40
Here the choice of location depends entirely on the characters. So, you can stay in the same Elven Forest until level 30, and then move on to the Ruins of Despair or the Outskirts of Dion. See the map of mobs, their distribution by level. For example, for solo leveling of a Mage, the Ruins of Despair and the Outskirts of Dion are suitable, but for a group of buffers it is better to go to the Guerrilla Camp or the Abandoned Camp. Study the map!
Leveling up a character from level 40 to 60
After level forty, the first task of any player, and especially a group member, is to quickly upgrade tankers and healers. The former will help you kill mobs better and cause more damage on your hikes. Save money on them - you will be marking time for a very long time. Healers in Lineage 2 need a lot of mana in order to heal your characters and all group members. Therefore, agree in advance with your partners that healers and tankers should be a priority.
Leveling up alone after level forty will be much more difficult. But if you decide to go through everything completely on your own, then don’t spare money on upgrading gear and resources. Get another profession, choose only those skills that you need. You will still have to complete quests in selected locations: study the guide to understand the profit in advance and the items that will drop to you after completing the quest. No need to waste time. Regarding group leveling, it is important to play honestly. The fact is that in Lineage 2 your partners can also set you up - after reaching level forty, a more socially dependent game begins: a knife in the back can “fly” even from an unexpected player. That is why, in order to quickly level up your character, you need to gain authority - never take drops from other mobs if they were not intended for you. If you received an item undeservedly, give it back. This way you reduce the risk of betrayal and increase your authority.
By the way, at this level in L2 you should find a competent spoiler - your precious adena will remain with you, and you can get a lot of useful things from the mobs at these levels.
Priority locations
You can go through the Wasteland, the outskirts of Dion, the Tower of Cruma, and on the Field of Battle you can level up to level 61.
Character leveling 60+ and above
When you reach level 60, the real exciting game of Lineage 2 begins. You can do much less boring quests and get new professions; after level 85, you will complete the coveted quest to be reborn into a completely new class - the quest to obtain the fourth profession.
After level 65 on the Argon Wall, opportunities open up for convenient and quick leveling for all professions. The advantage of upgrading here is that you get not just experience, but also adena for mobs or quests. Many players stay at the Tower of Insolence - here you can slowly but steadily level up to level 70+ and above before mastering the third profession.
The hardest thing to level up in Lineage 2 is after level 76. Even newcomers to L2 will notice how much more difficult the tasks have become and how stronger the mobs themselves have become. We go to the Swamp location and level up there. The main goal is to get a new profession, already the fourth, and get a new class.
After level 85 in L2 you need to collect more adena and do methodical farming. All dungeons are open to you, you are taken on any group hunt - in general, enjoy!
Mob map
As you can see, you can level up to level 85+ in L2 either independently or in a group. Choose your tactics and go ahead!