ACTIVE GAME “BALL IN A CIRCLE”
for children 3-4 years old
Target. Improve the skill of pushing the ball, learn to navigate in space, develop gaze fixation, and activate the tracking function of the eye.
Move. Children squat on the floor, forming a circle. The teacher (adult) gives one of the participants in the game a Kolobok ball (eyes, nose, mouth are drawn or glued on it) and reads a poem.
Kolobok, Kolobok,
Your side is ruddy.
Roll on the floor
And smile at Katyusha (the guys)!
At the request of the teacher (adult) (“Katenka, roll the ball to Dima”), the girl rolls the ball with both hands to the named participant. Having received the ball, he rolls it to another child, who was called by name, etc.
Rules: you need to push the ball harder so that it reaches another participant in the game, and also serve the ball that has rolled out of the circle.
Dosage: Each child rolls the ball 2-3 times.
ACTIVE GAME “RIDE AND CATCH”
for children 3-4 years old
Target. Learn to roll the ball in a straight direction, push it away energetically, develop the ability to navigate in space, and activate the tracking function of the eye.
Move. A child with a ball in his hands approaches the designated place (cord, strip of plaster, colored circle) and performs actions in accordance with the poetic text.
Our cheerful, ringing ball
(pushes the ball with both hands)
We'll ride far
(looks where he rolled)
Now let's catch up with him.
(runs after the ball and catches up with it.)
This is easy for us to do!
(raises the ball over his head: “I caught it!”)
Depending on the diameter of the ball, the child can roll it with one hand, alternating the right and left hand if the ball is small (5-8 cm in diameter) or with both hands if it is large (18-20 cm in diameter).
Rules: the child looks forward before rolling the ball. Doesn't immediately run after the ball, but waits for a speech signal.
Dosage: 3-4 times.
ACTIVE GAME “KNITTLE THE PIN”
for children 3-5 years old
Target. Develop basic skills of hitting the ball at a target, the ability to energetically push the ball in a given direction, and develop gaze fixation.
Move. The teacher (adult) places two or three pins at a distance of 1-1.5 m from the child and gives him a large ball.
The child squats, bends over, places his feet slightly wider than shoulder-width apart in the place designated by the adult (colored circle or cord), rolls the ball forward with both hands, trying to knock down the pins. Then he goes after him, picks him up and returns.
The teacher (adult) accompanies his demonstration with the following words:
Look at the pins.
(teacher points to skittles)
They stand exactly in a row!
We will skillfully direct the ball towards them
(pushes the ball with both hands)
And they are already there!
(pays attention to the knocked down pins)
Rules: push the ball energetically with both hands, look forward at the pins.
Dosage: 3-4 times.
ACTIVE GAME “SALUT”
for children 3-4 years old
Target. Develop dexterity and hand-eye coordination.
Move. Children take balls of different colors and freely position themselves around the hall. The adult says together with the children:
These are not firecrackers:
The guns fired.
People dance and sing.
There are festive fireworks in the sky!
(children throw balls and catch them).
On a signal from an adult: “The fireworks are over!” children stop throwing balls up.
Rules: you can throw the ball up only after a command "Firework".
Dosage: 3-4 times.
THEM. Votolkina “Physical and recreational work in preschool educational institutions”
ACTIVE GAME “FUNNY BALLS”
for children 3 – 5 years old
Target. Develop reaction speed, spatial orientation, and visual-motor coordination.
Move. Children with balls in their hands line up on the starting line. The teacher says the words:
All the balls rolled and rolled.
Children throw balls from behind their heads and run after them.
The balls were jumping and playing around
They jump on two legs in place with balls in their hands.
Our bright balls, colorful balls.
The balls run into the corner and run away.
Children run to the starting line.
The balls are hiding there, resting.They squat down.
Rules: act according to the text of the poem.
Dosage: 3-4 times.
GAME OF SMALL MOBILITY
"FIND AND KEEP SILENT"
for children 3-4 years old
Target. Develop orientation in space, expand the visual field.
Move. Children stand at one end of the hall facing the teacher. The teacher shows the ball and says that they must find it. The one who finds it must approach the teacher, quietly say in his ear where he saw the ball, and go back to his place, and the game will continue until all the children find the ball.
Then the teacher invites everyone to turn their face to the wall and close their eyes, while he hides the ball. At the signal “Ready!” children open their eyes and scatter around the room in search of a ball. At the end of the game, the one who first saw the ball is celebrated, as well as those children who showed the greatest endurance, observation, and intelligence.
Option: whoever finds the ball first together with the teacher hides it, and the children look for it.
Rules: the one who finds it must approach the teacher, quietly say in his ear where he saw the ball, and go back to his place.
Dosage: 2-3 times.
L.I. Penzulaeva "Physical training with children 3 - 4 years old."
ACTIVE GAME “BALL GAME”
for children 4-6 years old
Target. Develop dexterity and hand-eye coordination.
Move. The adult says the words:
Pump, swing, swing.
Children take balls and stand in a circle.
We want to play ball
From the basket where the toys are,
Get it quickly
And play with everyone get up
Pump, swing, swing.
Children throw the ball with both hands
Let's throw the ball high!
up and catch him.
And then we'll catch him
And we'll throw you up again.
Just hold on to our ball.
Pump, swing, swing.
Throwing the ball with both hands on the floor
We'll hit the ball on the floor!
and they catch him.
And then we'll catch him
And let's hit the bottom again.
Just hold on to our ball.
Pump, swing, swing.
The poor ball is tired
Children put balls in a basket.
Rolled into a corner.
And he quietly fell silent.
Rules: perform movements according to the text.
Dosage: 2-3 times.
ACTIVE GAME “Catch and Throw”
for children 3-5 years old
Target. Develop coordination of movements, dexterity, and fixation of gaze.
Move. Children stand in a circle, the adult is in the center. He throws the ball and catches it back, saying: “Catch it, throw it, don’t let it fall!”
The text is pronounced slowly in order to have time to catch and throw the ball. The distance gradually increases: from 1 to 2 m or more.
Rules: catch the ball without holding it to your chest; throw exactly to an adult with both hands in accordance with the rhythm of the spoken words.
Complication: children stand in pairs and throw the ball to each other.
Dosage: 30 sec.
for children 4-5 years old
Target.
Move. Ball school is a system of exercises. The exercises are selected to be simple and accessible. Children perform them in a certain sequence.
1. Throw the ball up and catch it with both hands.
2. Throw the ball up, clap your hands and then catch it.
3. Hit the ball on the ground and catch it with both hands.
4. Hit the ball on the ground, clap your hands and then catch it.
5. Hit the ball against the wall (or backboard) and catch it with both hands (see picture)
6. Hit the ball against the wall, clap your hands and then catch it.
7. Hit the ball against the wall. After it falls to the ground and bounces, catch it with both hands.
8. Hit the ball against the wall, clap your hands and, when the ball hits the ground and bounces, catch it.
ACTIVE GAME “FAST BALL”
for children 5-6 years old
Target. Develop coordination of movements, dexterity, and fixation of gaze.
Move. The players stand in a circle, throw, catch and hit balls, reading poetry:
Multi-colored fast ball
Children throw the ball up and catch it.
Without hesitation, he jumps and jumps.
Often, often, low, low.
They hit the ground.
So close from the ground to the hand.
Jump and jump, jump and jump,
They throw it up and catch it.
You can't reach the ceiling.
Jump and jump, knock and knock,
They hit the ground.
You will not escape from our hands.
Rules: throw, hit and catch the ball rhythmically, in accordance with the text of the verse.
Dosage: 2-3 times.
E.N. Vavilova “Teach to run, jump, climb, throw”
GAME EXERCISE “BALL SCHOOL”
for children 5-6 years old
Target. Develop coordination of movements, dexterity, tracing function of the eye.
Exercise group 1.
1) Throw the ball up and catch it with both hands.
2) Throw the ball up and catch it with one right hand.
3) Throw the ball up and catch it with one left hand.
4) Hit the ball on the ground and catch it with both hands (fig.)
5) Hit the ball on the ground and catch it with one right hand.
6) Hit the ball on the ground and catch it with one left hand.
If a child drops the ball while doing exercises, he passes it to another player and waits for his turn. If he completes all these exercises, he repeats them with clapping.
Exercise group 2 (against the wall).
1) Hit the ball against the wall and catch it with both hands.
2) Hit the ball against the wall and catch it with one hand.
3) Hit the ball against the wall and catch it with one left hand.
4) Hit the ball against the wall; after it falls to the ground and bounces, catch it with both hands.
5) Hit the ball against the wall; after it falls and bounces, catch it with one right hand, then with your left hand.
All these exercises can be performed with clapping.
T.I. Osokin "Games and entertainment for children in the air"
ACTIVE GAME “GAWMAN”
for children 5-6 years old
Target. Develop attention, coordination of movements, dexterity, tracing the function of the eye.
Move. Children stand in a circle at a distance of one step from each other. One of the players has a ball in his hands. At the teacher’s command, the child begins to throw the ball, calling by name the person to whom he throws the ball. The ball must be caught. Whoever dropped the ball stands in the center of the circle and performs any exercise with the ball.
Rules: the ball is thrown through the center of the circle. If a player drops the ball while performing an exercise, he is given an additional task.
Dosage: 2 – 3 min.
GAME OF SMALL MOBILITY
"WHO HAS THE BALL"
for children 6-7 years old
Target. Develop attention, dexterity, visual-motor coordination, and sense of touch.
Move. The players form a circle. The driver is selected. He stands in the center of the circle, and the rest move tightly towards each other, everyone’s hands behind their backs.
An adult gives someone a ball (diameter 6–8 cm), and the children pass it around in a circle behind their backs. The driver tries to guess who has the ball. He says: “Hands!” - and the one being addressed must put both hands forward, palms up, as if showing that he does not have the ball. If the driver guessed correctly, he takes the ball and stands in a circle, and the one who has the ball begins to drive.
Rules: try to pass the ball behind your back without the driver guessing; whoever the driver is addressing must show his hands.
Dosage: 2–3 times.
L.I. Penzulaeva “Physical training with children 5-6 years old”
ACTIVE GAME “TRAP WITH BALL”
for children 6-7 years old
Target. Develop speed qualities, orientation in space, gaze fixation, eye.
Move. Children stand in a circle, pass the ball from hand to hand, saying:
One, two, three - quickly take the ball!
Four, five, six - here he is, here he is!
Seven, eight, nine - throw it, whoever knows how.
The last one to get the ball says: "I!", goes out into the middle and throws the ball, trying to hit the children scattering to the sides.
Rules: pass the ball, precisely matching the movements with the rhythm of the spoken words; the one who is spotted by the ball misses one turn of the game; throw the ball, aiming at the feet.
Dosage: 3-4 times.
E.N. Vavilova “Teach to run, jump, climb, throw”
ACTIVE GAME “CATCH THE BALL”
for children 5-7 years old
Target. Develop attention, dexterity, hand-eye coordination.
Move. Three of us play. Two players sit opposite each other at a distance of 3–4 m and throw the ball between them. The third stands between them and tries to catch the ball or at least touch it with his hand. If this succeeds, he changes places with the one who threw the ball. You can invite children to perform some movement before throwing: throw the ball up, down, catch it, dribble the ball in place, etc.
Rules:
Dosage: 2-3 times.
ACTIVE GAME
“PLAY, PLAY, DON’T LOSE THE BALL!”
for children 6-7 years old
Target. Develop ball handling skills, dexterity, and fine motor skills.
Move. Children are located on the playground. Everyone plays with the ball, performing actions of their own choosing: throwing it up and on the ground, hitting the ball on the spot and in motion; throws the ball into the wall, into the basket. After the teacher’s signal, everyone must quickly raise the ball up.
Rules: play with the ball without disturbing your friends, find free space on the court; Those who fail to pick up the ball at the signal receive a penalty point.
Dosage: 2-3 min.
E.N. Vavilova “Teach to run, jump, climb, throw”
ACTIVE GAME “HUNTERS AND BEASTS”
for children 6-7 years old
Target. Develop speed qualities, spatial orientation, eye.
Move. A circle is marked on the court (in the gym). The players are divided into two teams: “hunters” and “beasts”. The animals stand in a circle, and the hunters are distributed around the circle. One of the hunters has a ball. At the signal, the hunters “shoot” - throw the ball at the animals (at the children’s feet). The animals in the circle dodge the ball (move to the side, jump, etc.). The hunters catch the ball and continue throwing it at the animals. At the signal, the hunt stops and the number of animals caught is counted. Then the teams change places.
Rules: those animals that were “shot” move aside.
Dosage: 4 times.
ACTIVE GAME
"WHO HAS LESS BALLS"
for children 6-7 years old
Target. Develop attention, dexterity, hand-eye coordination, tracing the function of the eye.
Move. The players are divided into two teams. Teams are placed on different sides of the site. A net or cord is stretched in the middle of the site. Each player has a ball in their hands. At the teacher’s signal, children throw the balls with their right and left hands over a net or cord. After the second signal, the throwing of balls stops and the number of balls on the playing field for both teams is counted. Whoever has fewer goals wins.
Rules: throw the balls over the top of the cord, after the signal, finish throwing the balls.
Dosage: 4 times.
A.I. Fomina “Physical education and sports games in kindergarten”
ACTIVE GAME “STOP!”
For children 6-7 years old
Target. Develop auditory attention, spatial orientation, hand-eye coordination.
Move. The players stand in a circle. The driver goes into the middle of the circle with a small ball. He throws the ball up (or hits it hard on the ground) and says someone's name. The child who was named runs after the ball, the rest scatter in different directions. As soon as the named child picks up the ball, he shouts: “Stop!” All players must stop and stand motionless where the team found them. The driver tries to hit someone with the ball. The one at whom the ball is thrown can dodge, crouch, and jump without leaving his spot. If the driver misses, he runs after the ball again, and everyone runs away. Taking the ball, the driver shouts again: “Stop!” - and tries to make one of the players look bad. The salted one becomes the new driver, the game continues.
Rules: the one at whom the ball is thrown must dodge, crouch, jump, without leaving his place.
Dosage: 1-2 min.
A.I. Fomina “Physical education and sports games in kindergarten”
ACTIVE GAME “WHATEVER IS NAMED, CATCHES THE BALL”
For children 6-7 years old
Target. Develop attention, dexterity, and speed of reaction to a signal.
Move. Children walk or run around the playground. An adult holds a ball in his hands. He calls the name of one of the children and throws the ball up. The person named must catch the ball and throw it up again, calling the name of one of the children. The ball should not be thrown too high and in the direction of the child whose name is called.
Rules: listen to the signal.
Dosage: 2-3 min.
HEY. Adashkevicien "Sports games and exercises in kindergarten."
OUTDOOR GAME “BALL TO THE HOST”
For children 6-7 years old
Target. Develop attention tracing the function of the eye.
Move. Children unite in 2-3 groups, each forming their own circle with a diameter of 4-5 m. In the center of each circle is a leader with a ball. At the teacher’s signal, the presenters take turns throwing the ball to their players, trying not to drop it, and receive it back.
When the ball has passed all the players in the circle, the leader raises it up. The team that drops the ball the least number of times wins.
Rules: start throwing the ball at the signal.
Dosage: 2-3 times.
HEY. Adashkevicien "Sports games and exercises in kindergarten."
ACTIVE GAME “CHASING THE BALL”
For children 6-7 years old
Target. Develop gross motor skills, visual attention, eye.
Move. Children stand in a circle. An adult gives two children standing in different places a ball. Then he says: “Catch the ball!” - and the children simultaneously begin to pass them on to their friends. If one ball catches up with the other, that is, both end up in the hands of one child, then he leaves the game for a while. The teacher gives the balls to other children and the game continues.
Rules: the ball is passed at the signal, without allowing players to pass.
Dosage: 2 – 3 times.
HEY. Adashkevicien "Sports games and exercises in kindergarten."
OUTDOOR GAME “BALL FOR DRIVING”
For children 6-7 years old
Target. Develop coordination skills, dexterity, eye.
Move. Two lines are drawn on the ground at a distance of 1.5 m from one another. For one of them, the players line up in a column one at a time (5-6 people). The driver stands behind the other line, opposite them. He throws the ball to the child standing first in the column; he, having caught the ball, returns it to the driver and runs to the end of the column. At this time, the second child moves towards the line and repeats the same movements. If the child standing in the column does not catch the ball, the driver throws the ball to him again until he catches it. When all the children have thrown the ball, a new driver is chosen.
The game can be played with an element of competition. In this case, it is convenient for the players to stand in two columns and choose two drivers. Success depends on children's ability to throw and catch the ball. If the player drops the ball, the driver throws it again, but because of this, the column loses time and may lose.
Rules: start throwing the ball at the signal.
Dosage: 2-3 times.
HEY. Adashkevicien "Sports games and exercises in kindergarten."
ACTIVE GAME “PASSED - SIT DOWN”
For children 6-7 years old
Target. Strengthen the muscles of the back and shoulder girdle, develop speed of reaction to a signal, and train visual concentration on a given object.
Move. Children form several teams, each team chooses a captain. Teams stand in columns behind the starting line. The captain of each team, with the ball in his hands, stands opposite his team at a distance of 1.5 - 2 m from it.
At the teacher’s signal, the captain passes the ball to the first player in the column, who catches it, passes it back to the captain and crouches. The captain passes the ball in the same way to the second, then to the third and to all other players. Each player crouches after passing the ball to the captain. When the last player passes the ball to the captain, the captain raises the ball above his head and the whole team quickly stands up. The team that completes the task first wins. If the player does not catch the ball, then he must run after it, return to his place and pass the ball to the captain.
Rules: start throwing the ball at the signal.
Dosage: 2-3 times.
HEY. Adashkevicien "Sports games and exercises in kindergarten."
Throwing a ball up and catching it with both hands at least 20 times.
Throwing the ball up onto the ground and catching it with one hand at least 10 times.
Rolling medicine balls from different positions, etc. standing, sitting.
Throwing from different positions (sitting, standing, lying down)
Throwing balls to each other while walking.
Throwing while running.
Throwing over the net.
Passing the ball with a rebound from the floor from one hand to the other while standing still.
Passing the ball with a rebound from the floor from one hand to the other in motion.
Batting with one hand while standing still at least 10 times in a row.
Batting with one hand in motion at least 10 times in a row.
Dribbling the ball between objects.
Dribbling the ball with additional tasks (turns).
Dribbling the ball by jumping.
Throwing a ball at a target from a kneeling or sitting position.
Throwing the ball into the distance to the indicated landmarks.
Throwing into a basketball hoop.
Games and play exercises with a ball for children of primary preschool age
Ball games have been known and loved at all times. In children's games, the ball takes first place in popularity. It attracts and attracts children of all ages, stimulates imagination and motor imagination.
Games and play exercises with a ball are a type of activity for children and at the same time a school of various skills. In the process of playing with the ball, children develop the ability to navigate in space and coordination of movements. Children learn to control their body, analyze their achievements, they develop a “sense of the ball,” which includes the development of the eye, large and “dexterous” muscles (fine motor skills), and the ability to regulate static and dynamic tension. And of course, the child becomes more dexterous and stronger.
Ball games are an indispensable tool in preparing for school. Various manipulations with the ball require control of the actions of the hand, and its motor activity is directly related to the development of intelligence. Possession of the ball stimulates the formation of volition and independence - such personality qualities that are necessary for self-regulation of any type of activity.
Today the ball has many faces. These are a fitball, hop, massage ball, plastic ball, rubber balls of different sizes, etc. Balls of different sizes and materials allow the child to get acquainted with a variety of movement options: play alone and in pairs, threes, throw, roll, hit, dribble the ball
Species diversity allows the ball to be used to maintain activity. Children who are inactive are interested in large balls, which stimulate the desire to roll, catch, throw, and perform actions that increase the range of movement.
For hyperactive children, medicine balls are more suitable; they require accuracy and concentration when performing the movement. Thanks to such tasks, the child learns to “stop” his temperament, to correlate the “explosion” of actions with the intended goal, which is set not by the adult, but by himself.
Soft sensory balls are pleasant for children, suitable for any game and effective in working with aggression - primarily because they are safe for throwing, throwing, throwing and other exercises to relieve tension. Even shy kids play with them.
It is necessary to select a ball for your child in accordance with his age characteristics and capabilities. The younger the child, the less skill he has in throwing and catching. And these movements are the main ones in ball possession. Therefore, in order for children to be able to perform the appropriate actions, it is necessary to choose a comfortable ball. Attention must be paid to the weight, volume and quality of the material from which the ball is made. Children of primary preschool age love to play with a balloon, touch (foam) ball, and are also interested in small massage balls and plastic balls. For children! for middle preschool age, light balls with a diameter of 15-20 cm, small balls with a diameter of 5-8 cm (for tennis and table tennis, rubber, soft, from different materials, sewn by parents), paper balls (from crumpled paper), a large inflatable ball are suitable - ball.
These balls can be used in games and game exercises that develop coordination, strength, eye, form arbitrariness and the ability to concentrate when performing tasks, helping to master various options for performing movements.
Ball games for younger preschoolers
Play ball with me
To play you need: big ball.
The adult sits down in front of the child on all fours and invites him to sit in the same way. Rolls the ball towards the child, saying:
You caught a funny ball
Well, give it back, don't hide it.
The child rolls the ball back. The exercise is repeated several times.
Catch it, roll it
Needed for the game: flag and ball.
An adult invites a child to play with a ball. He asks him to stand next to the flag (distance 50 cm), shows him how to sit down on all fours, and rolls the ball to the child. Then asks him to roll the ball back.
Push and catch
Needed for the game: ball.
The adult stands in pairs with the child. Players sit on the floor opposite each other. The person sitting pushes the ball to his partner, who catches it and pushes it back.
Ball on the track
Needed for the game: track and ball.
The adult draws the child’s attention to the track (Colored fabric 35-40 cm wide, 0.5-1 m long), invites him to roll the ball along the track. Then he rolls the ball along with the child.
Roll the ball to the wall
Needed for the game: bench or chair, ball.
An adult brings a bench and hides the ball under it. Then he invites the child to sit on the bench, lean towards the ball and push it so that it rolls to the wall.
Slide down the hill
Needed for the game: slide and ball (or ball).
An adult shows the child a slide and asks him to roll a ball (or ball) down it.
Katie, push
Needed for the game: hoop or soft circle module.
An adult gives the child a medium-sized circle made of a soft module or a hoop and asks him to roll, follow and push him.
Hit the gate
Needed for the game: goal and ball.
The adult invites the child to stand in front of the goal, sit down on all fours and roll the ball into the goal. Then do-1 run to the goal, pick up the ball and repeat the movement.
Roll the ball into the goal
Needed for the game: goal and ball.
An adult and a child make a goal (arc, pins, tunnel, chair, etc.), then invites him to push the ball with his foot and roll it into the goal.
Throw it up, catch it, don’t let it fall
Needed for the game: ball.
The child takes the ball. An adult offers to throw the ball up and catch it.
Get into the circle
To play you need: basket or hoop and small balls or bags.
The child takes from the basket (you can use a hoop instead of a basket) small balls or bags (two each, in the right and left hands), stands at a distance of 1-1.5 m from the basket in a circle and throws the ball or bag into the basket.
My funny ringing ball
To play you need: ball.
The adult invites the child to play with the ball, then shows how to throw and catch the ball, and asks the child to repeat it. He accompanies his actions with the words:
My cheerful, ringing ball,
Where did you start galloping to?
Red, yellow, blue,
Can't keep up with you.
After the words, he throws the ball forward, asks the child to catch up with his ball, pretending that he wants to overtake the baby and be the first to take the ball. The game repeats itself again.
Knock the ball down
To play you need: rope and small ball.
Hang a ball (at least 70 cm in diameter) at the child’s eye level, give the child a small ball (8-12 cm in diameter), stand with the child at a distance of 1 m from the ball and invite him to throw his ball at the suspended target.
Hit the ball
Needed for the game: bouncy ball (or sphere).
An adult takes an inflatable ball (ball), throws it to the child, and the child must hit the ball with one or two hands.
The ball is high
To play you need: rubber ball.
The child takes a medium-sized ball, the adult suggests throwing it as high as possible, catching it off the floor and throwing it again.
Be careful not to drop the ball
Needed for the game: ball.
2-3 children can play. An adult throws the ball on the floor, accompanying the throw with the words “Make sure you don’t drop the ball.” After the rebound, the child must catch it and throw it through the rebound to an adult, then to another child.
Throw and catch
Needed for the game: large rubber ball.
The child stands on the line, at the adult’s command “Drop!” throws the ball forward and into the distance, on the command “Catch!” runs after him. The child must have time to catch the ball while it is bouncing after hitting the floor.
Hit the mosquito
To play you need: any object attached to a stick 1 m long, and balls or bags (2-3 pieces).
The child takes several bags, the adult raises a stick with an object attached to it, which represents a mosquito, and invites the children to get into it.
Note: The “mosquito” must be large, at least 50-80 cm in size.
Add to cart
Needed for the game: basket and bag (small ball, pebbles, etc.).
An adult invites the child to throw a bag into a basket (1 m in diameter) located at a distance of 1.5 m.
Card index of outdoor games with a ball
(with children 4-6 years old)
"Ball in a Circle"
The goal of the game is to teach children to roll the ball in a certain direction.
Description of the game. Children sit on the ground (floor) squatting in two circles (two teams). Those driving with the ball are in the center of the circle. They roll the ball to each child in turn or to the one they call: “Sasha, catch it.” The player catches the ball and sends it back, but at the same time he must complete some task: have time to clap his hands 2-3 times, name a quantitative or ordinal number, for example, the driver says: “First”, the child answers “Second”, etc. d. You can name any item included in the general concept (furniture, fruit, etc.). The team that rolls the ball faster wins.
Methodological techniques. The teacher is between two circles, makes sure that the children roll the ball and not throw it, outlines new options for the game: roll through one player, through two, with the left hand.
"Ride to the wall"
The goal of the game is to improve the skill of pushing the ball away when rolling.
Description of the game. From 6-8 sticks they form two corridors 30-50 cm wide so that the corrido reaches the wall. There should be two such corridors. The group is divided into two teams. Two from each team stand against the wall, the rest sit on chairs on both sides of the room. At the teacher’s signal, the children begin to roll the balls towards the wall. After throwing the ball, the player sits down. The person standing at the wall, after touching the ball against the wall, catches it and stands in the starting position for rolling; his place at the wall is taken by the next one in the team. The team that quickly and correctly completed the task wins.
Methodological techniques. The teacher walks between the corridors, tells them how to throw the ball correctly, invites one of the children to serve the ball that rolled out of the corridor, counts how many balls did not reach the wall for each team, and monitors the order in which the players change.
"Roll the ball"
The goal of the game is to teach how to roll the ball into the goal.
Description of the game. Children lay out cubes (skittles, gymnastic sticks) into a rectangle 30-40 cm wide without one side facing the players (in the form of a goal). Based on the number of gates, children are divided into teams. Each player has a ball. At a distance of 2-3 m from the goal, the child rolls the ball into the goal of the rectangle. At the end of rolling, one of the team collects all the balls and distributes them to his players. The number of balls that hit the goal is counted. The most accurate and fastest team is declared the winner.
Methodological techniques. The teacher monitors the correct preparation for rolling the ball, serves the balls that do not fall into the rectangle, and counts the ball hits in the goal by each team. If the game is played repeatedly, you can increase the distance from the place of rolling to the goal, but not more than 5-6 m.
"Ball towards the ball"
The goal of the game is to improve the skills of pushing and catching the ball.
Description of the game. Children are divided into two teams. Each team, in turn, is divided into two units, and they stand opposite each other at a distance of 4-6 m. They drive the ball. At the teacher’s signal “Start,” the children roll the balls towards one another, but so that the balls do not collide. Having caught the ball, the driver passes it to the next one. The team that makes the fewest mistakes wins. The game is repeated 2-3 times.
Methodological techniques. This game is played after children have learned to roll a large ball with both hands. They play independently in a group or on a site and are not divided into teams. The teacher shows how to roll and explains: “Everyone should roll a little to the right, then the balls will not collide,” and varies the game: roll first with the right hand, then with the left; children of one link roll the ball with their right hand, and the other with their left; increase the distance between links.
"Catch the Bouncing Ball"
The goal of the game is to teach how to catch a ball after bouncing off an object.
Description of the game. The game is played in a group room or hall. Two ordinary tables are moved with their narrow side perpendicular, close to the wall. The child stands at the edge of the table (with his legs slightly bent) against the wall and rolls the ball across the table so that it bounces. After this, he must quickly catch the ball and pass it to a friend.
Methodological techniques. The teacher makes sure that the children roll the ball closer to the center of the table, while raising their hand slightly above the table. The kick of the ball rises slightly above the table when rolling. The push of the ball when rolling should be strong enough. When rebounding, the direction of the ball’s movement is difficult to guess, so the teacher warns the children to prepare to catch the ball and watch its flight. The teacher can offer new game options: throw with one hand and catch with the other, one child rolls, the other catches, roll with the left hand.
"Roll the ball into the hoop"
The goal of the game is to roll the ball into a hoop using a board (cardboard, plywood).
Description of the game. Children are divided into 3-4 subgroups. The same number of hoops are on the floor. A board (cardboard) is placed on the edge of the hoop, one side touching the floor. It turns out to be a small slide. Subgroups of children line up in columns opposite the slides. Everyone has a tennis ball. At the leader’s signal, they roll the ball, trying to hit the hoop. In this case, the team gets three points. If the ball hits the hoop but rolls out, then the team receives only one point; if it misses, no point is awarded. Then each child rolls the ball at a rhythm convenient for him. The ball that hits the hoop remains there until the end of the game to make scoring easier.
Methodological techniques. The teacher watches the children play and gives advice on how to accurately roll the ball into the hoop. For children who are weak in rolling skills, you can simplify the task: roll from close range. For those who confidently complete the task, increase the distance, adding accordingly the number of points when hitting the hoop. When playing the game again, you can invite the children of each subgroup to roll the ball at the same time, having first placed a sufficient number of boards on the hoop. Or roll it so that it goes over the hoop without hitting it (5 points are given to the player). Or roll the ball into a hoop placed vertically (the hoop is held by a child).
"Shoot the ball"
The goal of the game is to strengthen the skill of rolling the ball to each other.
Description of the game. Children are divided into 3-4 subgroups and seated on the floor in a circle at a distance of arms outstretched to the sides. There is one ball in each circle. You need to take it with three fingers (thumb, index and middle), sharply press it and let it across the floor - shoot. All fingers should press the ball at the same time, evenly. The player to whom the ball was sent tries to catch it and send it to the next one in the same way. The winner is the subgroup whose ball shots reach the target.
Methodological techniques. The teacher moves from circle to circle, shows how to correctly complete the task, introduces new game options: perform the task in a different formation - who will roll the ball further (in a standing position); one “shoots” the ball, the other catches it, not allowing it to touch the floor; shoot the ball up above you, catch it with both hands.
"Chasing the Ball"
The goal of the game is to quickly pass and receive celluloid balls without dropping them.
Description of the game. Children stand in two circles (two teams). The teacher distributes colored balls to 3-4 children standing in different places in the circle. At the signal “Chase the ball,” children begin to quickly pass the balls to each other. If one child has two balls at once, he is eliminated from the game. After repeating the game 3-4 times, the child plays with everyone together. First the game is played with two balls. The team that strictly followed the rules of the game wins.
"Pass the ball"
The goal of the game is to pass the ball from hand to hand in motion, to improve coordination of movements when running around objects.
Description of the game. Children are divided into 3-4 units and lined up in columns one after another. In front of each column, at a distance of 3-4 m, any object is placed - a chair, a large ball, a mace, a cube, etc. The first one runs with the ball, runs around the object, passes the ball to the next one in his column and stands behind everyone. If the ball is lost, the child returns and picks it up and runs from the place where the ball fell. The link that is ahead of the others, subject to the conditions of the game, wins.
"Throw the ball"
The goal of the game is to accurately throw and catch the ball.
Description. Children line up in two lines. Children in the first row have one ball each. They throw the ball to the children of the other line. The winner is the subgroup with the least number of ball drops.
"Have time to catch"
The goal of the game is to throw the ball in a certain direction and catch the flying ball.
Description of the game. The game is played in four subgroups standing in circles. In the center of each circle is the driver. Children throw the ball to each other, trying to prevent the driver from touching or catching it. If he succeeds, he takes the place of the one who threw the ball unsuccessfully. The last one goes to the middle of the circle.
Several children stand at the line. They are asked to throw the ball as far as possible. If large balls are given, children throw them with both hands from the chest or from behind the head. Small balls are thrown alternately with the right and left hands. The one who managed to throw the ball farthest is noted.
"From hoop to hoop"
The goal of the game is to improve the skill of throwing a ball at a stationary horizontal target.
Description of the game. Children stand in four lines in a column, one at a time. At a distance of 1 m from the leader, three hoops lie close to each other on the floor (or three circles with a diameter of 80-100 cm are drawn). You need to throw the ball into the first hoop with your right hand so that after rebounding it hits inside the second and, jumping again, goes into the third. The child takes his ball and passes it to the next one, and he himself stands on the opposite side, then rolls the balls to his team. The game continues until all players have moved to the opposite side. The team that changes its position the fastest, while making the fewest mistakes, wins.
Methodological techniques. The teacher stands to the side of the players and, as necessary, gives instructions: “Throw the ball lightly”, “Move back a little to throw” (if the ball did not hit one of the hoops), “Hit the ball harder on the floor” (if the ball bounced in two the first hoops, and in the third I just skated). The teacher can make the game easier or more difficult by throwing the ball when the hoops are 50 cm apart from each other; throw the ball from both sides; throw two balls from both sides at the same time.
"Ball in a circle"
The goal of the game is to improve the ability to hit the ball at a stationary horizontal target.
Description of the game. Children are divided into several teams, each of which has 5-6 people. Colored paper discs or colored hoops, 3-4 pieces each, are laid out on the floor in any order, against each team. Children stand in front of the hoops at a distance of 1.5-2 m. At the teacher’s signal, the first throw the ball so that it hits the circle (hoop). Each child makes two throws in any circle, or the teacher suggests a certain sequence: hit the beautiful one, blue, yellow, etc. The team that hits all the colored circles wins.
Methodological techniques. Children can throw in any way, but the teacher must explain that throwing from below is more effective, while holding the ball freely.
The game can be played with a feather ball (shuttlecock) or a small rubber ball.
"Hit and Catch"
The goal of the game is to throw the ball at a horizontal target and catch it.
Description of the game. A group of children is divided into four teams. Everyone lines up in a column one by one. In front of each team, squares are drawn on the floor (ground) at a close distance from each other. At the teacher’s signal, the first of each team runs to the squares and tries to hit the ball and catch it. The movement is reminiscent of driving stakes. After this, the ball is passed to the next player. You can hit the ball with your left hand, catch it with your right, or vice versa. Or hit and catch with the same hand.
"Ball on the floor"
The goal of the game is to catch a ball that bounces off the floor.
Description of the game. Children are divided into two teams (each team has two links) and stand in ranks facing each other. Children from one section of each team have a ball. They hit the ball lightly on the floor, catch it with both hands and roll it to their team partners standing in the line opposite.
Methodological techniques. The teacher is in a place where he can immediately see everyone, helps catch balls that have rolled far away, reminds how to catch the ball correctly (you need to make a deep basket out of two hands and have time to place it under the ball in time after it bounces off the floor), outlines new options (the same as in the game “Toss - Catch”).
"Ball in the Basket"
The goal of the game is to throw the ball in a given direction and bounce off the floor.
Description of the game. Children stand in 2-4 circles (teams). There is a basket in the middle. Everyone has a ball. You need to throw the ball on the floor so that it goes into the basket. The balls are thrown one at a time or all together. In the second case, the balls must be colored. The team that throws the most balls into the basket is the winner.
Methodological techniques. The teacher makes sure that the children throw the balls on the floor from above and not from below, varies the game: throw the ball over one, throw with the left hand, throw the ball directly into the basket without hitting the floor.
"Get into the window"
The goal of the game is to hit the ball at a vertical target from close range.
Description of the game. Children are divided into 4-5 teams. Each team should have no more than 5-6 children. Two teams play at the same time. The guys stand in a column on one side of the gymnastics wall on both sides at a distance of 1 m. A line is drawn at the same distance. One team gets the ball. Children of one team throw the ball with their right hand, the other team with their left. The person standing first throws the ball into the lower span of the gymnastic wall - the “window” and stands at the end of the column. The child standing first on the opposite team catches it (or takes it from the floor, from the ground) and throws the ball into the same span. The next children throw higher into the flight, etc. If one doesn't hit the window, then the next child from the same team throws the ball into the same window. When the ball hits each hole, the teams change places: those who threw the ball with their left hand throw with their right, and vice versa. The team that makes the fewest mistakes wins. After that, another pair of teams takes their place. If there are 2-3 gymnastic walls, all teams play at the same time.
Methodological techniques. The teacher makes sure that the children do not come closer to the gymnastics wall during the throw than the required distance. The game can take place simultaneously with four teams, then one pair of teams stands on one edge of the gymnastics wall, the other on the other edge. This will shorten the playing time and most of the children will be occupied in the game.
"Ball in a Hoop"
The goal of the game is to improve throwing the ball at a vertical target.
Description of the game. The group is divided into 3-4 teams. The team leader has a hoop. He holds the hoop perpendicular to the floor and stands 2 m from his team. The first person on the team throws the ball, trying to hit the hoop. The presenter must place the hoop towards the ball. Then he passes the hoop to the person who threw the ball, and he himself stands at the end of his team’s formation. Hitting the hoop counts as a point. The team with the most points wins.
Methodological techniques. The teacher is located at the side of the players, monitors compliance with the rules, supplements the main game with options: when throwing with the left hand, he invites those who do not hit the hoop to come closer; throw into a hoop lowered to the floor; throw into a hoop after the ball bounces off the floor.
"Get in the circle"
The goal of the game is to throw the ball at the wall so that after the bounce it flies in the desired direction, and to catch the ball that bounces off the floor.
Description of the game. Children stand in 4-6 column-links at a distance of 50-80 cm from the wall. On the floor, 30-40 cm from the wall, there is a hoop (or a circle is drawn). Everyone takes turns throwing the ball against the wall so that it bounces and ends up in the circle. He catches the ball and passes it to the next one, and he himself stands at the end of the column. The team with the most points (ball hits in the circle) wins.
Methodological techniques. The teacher, being on the side of the players, monitors the correctness of the throws - the ball must be held lightly - with three fingers, thrown from below, the left (right) leg is slightly put forward, both legs are bent at the knees. If the ball did not reach the hoop (weak throw) or went over the hoop (strong throw), the teacher prompts: “Throw harder,” “Throw lightly,” “Throw from below.” He shows himself, marks the best links, gives options: one throws, another puts the hoop under the ball, the third catches the rebounded ball.
"Ball on the wall"
The goal of the game is to throw the ball at the wall and improve the skill of catching the ball that has bounced off the wall.
Description of the game. Children line up in columns and stand opposite the wall at a distance of 80-100 cm. Each child takes turns throwing the ball at the wall and catching it, first with two hands, and then with one hand. After this, he stands behind his column. The link that makes the fewest number of ball drops wins.
Methodological techniques. The teacher, standing to the side of the columns, tells you how to throw and catch the ball correctly (your legs should be slightly bent at the knees so that you can quickly step back to the side in time to catch the ball); controls the formation of children (it should be such that children do not interfere with each other).
After repeated play, the game becomes more complicated: one child throws, and the other in the column catches, etc.; You can catch with a net, which is given to the second player, after which he passes the net to the next one, etc.
"Don't hit the ball"
The goal of the game is to develop dexterity and coordination of movements in children by operating with two objects.
Description of the game. Children are divided into 6-8 teams. Each team has a hoop and a ball. You need to hit the ball hard on the floor (or throw it up so that it bounces on the floor as long as possible). At this time, the player swings the hoop (like a pendulum) under the ball several times until the ball stops bouncing. The ball and hoop are then passed to the next person on the team. The winner is the team that strictly complies with the conditions of the game.
Methodological techniques. The teacher is in front of the players, facing them, notes typical mistakes: “Don’t swing the hoop too much,” varies the task: make several movements with the hoop - left, right, away from you, towards you; perform a certain number of movements with the hoop; pick up a bouncing ball at any attempt and catch it with your free hand; toss and bounce the ball in a circle (not done with a hoop) as many times as possible without dropping it on the floor; do the same with your left hand.
"Obedient Ball"
The goal of the game is to teach how to hit the ball so that it bounces in place.
Description of the game. A hoop is placed on the floor or a circle is drawn. The child hits the ball with his hand, trying to accurately hit the circle. You need to hit the ball lightly, but with a firm palm and after the ball has bounced high enough from the floor. This exercise can be done while sitting on a chair, without a circle, with each hand separately and alternately.
The exercise can be complicated by the fact that the child will hit the ball with each hand alternately into a triangle, the side of which is 40 cm.
"Ball on the track"
The goal of the game is to improve the skill of dribbling the ball in a straight direction in a limited space.
Description of the game. Children are divided into two teams. In front of each team, a corridor 0-100 cm wide and 3 m long is laid out from gymnastic sticks, ropes (or drawn). Everyone has a ball in their hands. You need to hit the ball on the floor, carry it along the corridor, come back, stand at the end of the column and pass the ball to the next one. If the child drops the ball, he must pick it up and continue dribbling from that point. The next one in the column starts only when the previous player has passed the corridor. You can only return to your column along a certain side. The winner is the team that not only quickly but also completes the task correctly.
Purpose of the game: learning to dribble the ball (with feet, stick, hands), avoiding obstacles, developing dexterity and coordination of movements. A line is drawn on the playing court. Perpendicular to it, 8-10 objects are placed in a row (skittles, cubes, pegs driven into the ground, etc.) at a distance of 1 m from each other.
At the signal or command of the teacher, the child must dribble the ball with his foot from the line, going around all the objects in a “snake”, sometimes to the right, sometimes to the left, without ever losing the ball or knocking down a single object.
The winner is the player who passes the “snake” without mistakes.
Game option:
- you can make two identical “snake” lines at a distance of 2 m from each other and simultaneously hold a speed competition between two participants;
- the child will dribble a small ball from the line with a stick, avoiding “snake” objects;
- the player will dribble the ball from the line, bypassing all the “snake” objects, while hitting it on the floor or ground.
Purpose of the game: learning to catch a ball, developing dexterity, coordination of movements and speed of reactions.
A brick is placed in the middle of the playing area (a short round stick with a diameter of 7-10 cm, a wooden block, etc.). A board 6-3 cm wide is placed on it at an angle so that the lower end touches the ground (floor) (possibly with a small plate or recess at the lower end). A small ball is placed on the lower end of the board. One driver is selected from among the players. The rest of the children stand around the ball, the teacher stands to the side, watching the game. The driver kicks the free end of the board with force so that the ball flies upward. All children playing try to catch the ball without letting it touch the floor (ground). The one who catches the ball becomes the driver, and the game starts over. If the ball falls without being caught by anyone, then the same driver remains.
After the game is over, the teacher counts who was the driver more times.
Purpose of the game: learning to throw a ball, developing precision of movements and eye.
On the playground, at the child’s eye level, a round target (a plywood or cardboard circle with a diameter of 20-30 cm, a large inflatable ball, painted in a bright color, a large inflatable ball, etc.) is suspended from a string.
A line is drawn at a distance of 1.5-3 m (depending on the age of the children playing) from the target. There are four small (tennis) balls in a box or basket near the line. Children take turns walking up to the line, picking up balls and throwing them, trying to hit the target. Throws alternate with the right and left hands. Having completed all the throws, the child collects the balls in a box or basket, places it at the line and gives way to the next child playing.
The teacher observes the execution of throws and counts accurate hits. At the end of the game, the teacher marks the most accurate player.
Game option: each player throws the balls twice (throwing from two series) - the first time he throws only with his right hand, and the second - only with his left.
Purpose of the game: learning to throw and catch a ball, passing it to a partner in motion, developing dexterity and coordination of movement.
On the playground, six children, chosen from among those playing, stand in a line and hold five hoops in their outstretched hands. The rest of the children are divided by the teacher into playing pairs.
At the signal or command of the teacher, each pair in turn starts the game from the first person standing in the chain, passing the chain at a distance of 1 m on both sides and throwing the ball to each other through the hoop.
When repeating the game, the children who played in pairs change the children standing with the hoops.
Summing up the game, the teacher notes not only the speed of movement, but also the accuracy of the players’ throws.
Purpose of the game: learning to quickly and accurately pass the ball to another player, developing dexterity and coordination.
A line is drawn at the playground. Children playing are divided into 2-3 teams with an equal number of players. Teams stand at the line in columns at arm's length, one after another. The distance between the columns is 1-1.5 m. The players’ feet are shoulder-width apart. The child standing first in the column holds a ball in his hands.
At the teacher’s signal (clap, whistle, etc.) or his command: “Up!..” or “Raise your hands!..”, all children raise their hands up, and the child standing first passes the ball over his head to the second, second - to the third, etc., until the last child in the column receives the ball. When the last player receives the ball, he runs and gives the ball to the teacher. The team whose player was the first to give the ball to the teacher wins.
Game options:
- first, the ball is passed from top to front to back, and then in the opposite direction: from back to front, and therefore the player who is standing first gives the ball to the teacher;
- the ball is passed back down between the wide-spaced legs;
Summing up the results of the game, the teacher notes the clarity of team play.
Purpose of the game: learning to roll a ball in a playful way, developing dexterity and reaction speed.
Children sit on the floor on the playground, legs stretched forward, at arm's length from each other, forming a circle with a diameter of 3-4 m. The teacher is outside the circle. He gives one of the children a ball and, if necessary, shows how to roll it. At a signal from the teacher or his command, the child rolls the ball across the circle, trying to hit the other player’s foot with the ball. The other players carefully watch the ball, trying to push it away from themselves with their hands in order to hit the other person’s foot. A child whose leg has been hit by a ball is considered “stinged” or “stung” and therefore must sit with his back to the center of the circle and does not participate in the game until a new player is “stung” by the ball. After this, the previous player re-enters the game, and the new player “stung” by the ball turns away from the circle.
The game continues for a certain time and stops at the signal or command of the teacher.
After the game, the teacher counts which of the players were “removed” more times, and which were not removed even once.
On the playground, a rope is stretched between two vertical posts or two trees at a height of up to 1 m. 3-4 targets (cardboard or plywood squares with a side of 20-30 cm) are suspended from this rope on ropes so that they almost touch the ground. The distance between targets is 40-50 cm. A line is drawn at a distance of 3-4 m from the rope. From this line, children roll the ball, trying to hit the target. 3-4 children can roll the ball at the same time (depending on the number of targets).
The teacher marks hits on the target.
Game options:
- skating can be done in turns: with the right and left hands;
- instead of hanging targets, you can use pins placed on the floor or ground, or large balls placed;
- the game can be a team game: children are divided into 3-4 teams with an equal number of participants, and the teacher counts the total number of hits of the team, not an individual player.
Summing up the overall results of the game, the teacher notes the positive aspects of each child.
Purpose of the game: development of child attentiveness in a play environment.
Children gather on the playground near the teacher, who explains the rules of the game. Each child has a ball in his hands. At a signal or command from the teacher, children run around the playground, play with the ball, performing various exercises (throwing and catching the ball, hitting it on the floor and catching it, etc.). At a repeated signal (clap hands, whistle, etc. ) or the teacher's command, children must stop, catch the ball and raise it above their heads. The loser is the child who last raised the ball. At the same time, the teacher notes the positive aspects in the actions of each child.
Purpose of the game: strengthening the musculoskeletal system, developing dexterity and coordination of movements.
On the playground, two parallel lines are drawn at a distance of 5-10 m (depending on the age of the children). 3-4 children approach the first line at a time. In front of each player there is an identical ball on the line.
At the signal or command of the teacher, children get down on all fours and begin to move towards the second line, while simultaneously pushing the ball in front of them with their heads.
The winner is the player who crosses the second line first without losing the ball.
Purpose of the game: learning to throw a ball in a playful manner, developing the strength and accuracy of a throw.
On the playground, a line is drawn at a distance of 1-2 m from the wall. Behind it, another 3-5 parallel lines are drawn at a distance of 20-30 cm between them.
Children take turns approaching the first line and, at the teacher’s command or signal, throw the ball at the wall, and then the teacher notes which line the ball bounced off the wall fell behind. The child whose throw bounces the ball further wins.
Purpose of the game: learning in a playful manner jumping and running, agility and coordination of movements.
On the playground, two parallel lines are drawn at a distance of 4-6 m (depending on the age of the children playing).
Children playing are divided into 3-4 teams with an equal number of participants. Teams line up in a column at the first line at a distance of 1.5 m from each other. Everyone standing first receives the ball and squeezes it between their legs.
At a signal or command from the teacher, children begin to jump on two legs to the second line. After crossing the line, they take the ball in their hands, run back, pass the ball to the next player, and themselves stand at the end of the column.
The winner is the team whose last player crosses the start line first with the ball in his hands.
Game option: on the second line, for each team, a landmark is placed around which the child must jump, and then also jump back with the ball pressed between his legs to the first line, passing it to the next player behind the first line.
Purpose and character reminds me of the gameThrow and catch ».
On the playground, a rope is stretched between two vertical posts or trees approximately 1 m from the surface. At a distance of 1-1.5 m from the rope, a line is drawn, at which 3-4 small balls lie. 3-4 children approach the line (according to the number of balls).
At the signal or command of the teacher, each child takes the ball with both hands and throws it from behind his head through the rope, and then catches up and catches the ball. While running under the rope, children try not to touch it. Having caught the ball, the children run back to the line and throw again. The player who drops the ball is out of the game. The child who throws and catches the ball the most times wins.
Game option: children play in pairs. On both sides of the rope, at a distance of 1-1.5 m, lines are drawn along which children playing in pairs stand. First, one throws the ball and the other catches it, and then vice versa. The winner is the pair that throws the ball over the rope more times without dropping it.
Purpose of the game: learning to throw and catch a ball in a playful way, developing the child’s dexterity and coordination of movement.
On the playground, a rope is pulled between two vertical posts or two trees at the height of the child’s raised arms. The teacher explains and shows how to throw a ball over a rope, run after it under the rope and manage to catch it before it touches the ground. Once you catch the ball, you can throw it on the other side and catch it again. 1-3 children can play at the same time and then pass the ball to other children. The teacher observes and notes successful throws and catches of the ball.
Game option: at the line at a distance of 1-1.5 m from the rope, children stand in columns, divided into 2-3 teams with an equal number of players. The game itself is played in the form of a relay race: the first child throws the ball, catches it, and catches it. Then he returns running, passes it to the next player, and he himself stands at the end of the column.
By purpose and character
reminds me of the gameBall to the driver ».On the playground, 2-3 circles are drawn (according to the number of playing teams) with a diameter of 3-4 m. The playing children are divided into 2-3 teams, each of which goes to its own circle. Each team chooses one leader who, with the ball in his hands, stands in the center of the circle. The rest of the children from the team stand in a circle.
At the teacher’s signal (clap, whistle, etc.) or his command, the leader throws the ball to the players, starting from the first, and receives it back. Having received the ball from the last player, the leader raises it above his head.
The team that finishes throwing the ball first wins.
By purpose and characterreminds me of the gameBall to the driver ».
On the playground, two parallel lines are drawn at a distance of 1.5-3 m (depending on the age of the children playing). Children participating in the game are divided into 2-3 teams with an equal number of players. One driver (team captain) is selected from each team. The teams line up in columns at a distance of 1-1.5 m from each other near the first line. The drivers stand behind the second line facing the teams. Each driver has a ball in his hands. At a signal or command from the teacher, the driver throws the ball to the player standing first in the column. He, having caught the ball, returns it to the leader, and he squats down. The driver throws the ball to the next person and gets it back. This continues until the last player in the column returns the ball to the driver and squats down.
Purpose of the game: learning to throw and catch a ball, developing agility and reaction speed.
On the playground, two parallel lines are drawn at a distance of 1-2.5 m (depending on the age of the children playing).
Children participating in the game are divided into 2-3 teams with an equal number of participants. One driver is selected from the players of each team.
At the first line, teams line up in columns at a distance of 1.5-2 m from one another. The drivers stand behind the second line, facing the team. Each driver has a ball in their hands.
At the signal of the teacher (clap of hands, whistle, etc.) or his command, the game begins. The driver throws the ball to the player first in the column. He catches the ball, returns it to the driver, and he himself stands at the end of the column. The driver catches the ball and throws it to the next player, etc., until the last child standing in the column returns the ball to the driver.
The team whose last player is the first to return the ball to the driver wins.
Purpose of the game: learning to throw and catch a ball in a playful way, developing agility and reaction speed, and the ability to play in a team.
On the playground, two parallel lines are drawn at a distance of 1.5-2 m (5-6 children's steps). Children playing are divided into 3-4 teams with an equal number of players. Teams line up in columns at a distance of 1 m from each other near the first line.
The child standing first in the column has a ball in his hands. At the teacher’s signal (clap, whistle, etc.), children throw the ball from below with both hands up and forward and run after it. Children catch up and catch the ball. Then they stand behind the second line, again throw and catch the ball, but already at the first line. Having caught the ball, the child passes it to the next one in the column, and he himself becomes the last. The second child repeats the same thing and passes the ball to the next child. This continues until all children have completed this exercise.
At the beginning of the game, it is not the speed that is important, but the accuracy of the throw, catching and passing the ball, which the teacher notes. After children acquire certain skills, this game can be played in the form of a relay race. The team that finishes throwing, catching and passing the ball first wins.
By purpose and characterrepeats the game "Catch the ball ».
On the playground, children form a circle, standing at arm's length from each other. In the center of the circle stands a teacher who takes turns throwing the ball to the children, and then catches it from them, while pronouncing the rhyme:
"Catch, throw,
Don’t let me fall!..”
The teacher pronounces the text slowly, so that during this time the child has time to catch and throw the ball back.
The game starts from a short distance (circle radius 1 m), and then gradually this distance increases to 2-2.5 m.
The teacher marks the children who have never dropped the ball.
Purpose of the game: learning in a playful way to catch a ball and throw it accurately in a given direction, developing the child’s attentiveness and reaction speed. On the playground, children stand at arms length, forming a circle (3-4 m in diameter) or a semicircle so that the teacher can see everyone. The teacher stands in the center at an equal distance from each child and throws the ball, calling the child’s name. He catches the ball and also throws it to the teacher. So all the playing children receive the ball in turn. The main thing in the game is not speed and strength, but the accuracy of throwing the ball.
Purpose of the game: teaching in a playful way how to roll a ball in a given direction and catch it, developing children’s attention and reaction speed.
On the playground, the teacher sits the children in a circle (3-4 m in diameter) or semicircle. The child can sit with his legs spread apart or cross-legged. The teacher stands in the center and rolls the ball to each child in turn, calling his name. The child catches the ball and then rolls it back to the teacher.
The main thing in this game is not strength, but the accuracy of rolling the ball.
Game option: children do not sit, but stand, forming a circle or semicircle. The teacher first rolls the ball to each child in turn, calling his name. Having practiced skating, the teacher rolls the ball to choose from, naming the child, teaching children to be attentive and developing a reaction. The named child must catch the ball and return it, rolling it back to the teacher
For a child, a ball is a favorite object from the first year of life. It is almost impossible to find a child who does not like to play ball. Ball games develop the eye, coordination, ingenuity, and promote general motor activity.
The first games with a ball are invaluable for children's health. Also, playing with a ball contributes to the development of the emotional, physical and intellectual development of a small child. Throughout preschool childhood, ball games become more complex and seem to “grow” with the child, bringing great joy to our little prodigies.
Below I offer a selection of outdoor ball games for children.
Playing ball with kids
Throw, catch, roll - these are the main actions that children up to three years old learn to perform with a ball. You should make sure that your child has balls of different sizes and colors. Also, don’t forget to buy your child “spiky” balls with various spikes.
There is nothing more beneficial for children's sensory and tactile development than playing with small balls. Here I want to take a break from playing outside and remind you about dry pools. Babies can be placed in such pools from the moment they begin to pick up toys while lying on their stomach. For medical reasons, classes in dry pools begin earlier.
So, you go for a walk with your little one and grab a ball (or balls). What can you play? The ball can be thrown to each other, rolled down a slide, thrown at various targets (tree trunk, box, kegs, hoop). Also teach your child to kick a ball.
Game "My funny ringing ball."
Say the words of the game and hit the ball on the ground. At this time, the child can also jump like a ball.
My cheerful ringing ball,
Where did you run off to?
Yellow, red, blue -
Can't keep up with you!
With the last word, the adult rolls the ball forward as far as possible, and the baby must catch up with it and bring it back. If several kids are playing, then there should be their number of balls. Option “who will catch up first?” It won't work with little ones. Otherwise, you are guaranteed a sea of tears.
Hit the gate.
You stand in front of the child with your legs wide apart. The baby's task is to roll the ball between your feet. Then you roll the ball between his legs. Play until your baby gets bored.
Outdoor games for preschoolers with a ball
Bouncers.
This has been one of the most popular ball games among children for generations. Personally, I don't like her. I very often watched children during this game in kindergarten and often observed obvious cruelty in the leading child. He wanted to throw the ball harder to hurt the other player. Pay attention to this point if children are playing dodgeball.
You can only use a light rubber ball for this game. A minimum of three players will be required. One of them is driving and two are kicking. The goal of the game is to hit the driver with the ball (knock him out). Rules of the game:
- Players draw lines, closer than which bouncers cannot approach each other - the greater the distance, the more difficult it is to bounce and the easier it is to dodge the ball.
- The driver is between the bouncers.
- The bouncers try to hit him and “knock him out.”
- The one who kicked out the driver takes his place, and the former driver becomes the bouncer.
- The driver can catch the ball and remain in his place. This technique is called a “candle” in the game.
If there are many players, then they play according to the following rules:
- The players are divided into two teams: kickers and drivers.
- The players agree on the distance between the bouncers and draw lines closer than they should not approach each other.
- The drivers are surrounded by teams of bouncers...
- With the help of a ball, bouncers try to knock out the drivers.
- Knocked-out players leave the field until all players on the team are knocked out, and a “candle” may be caught from the bouncer’s hands. Anyone who catches a “candle” has the opportunity to either take an extra life or return one of the previously knocked out ones back.
- When the last driver remains, he must dodge the ball as many times as he is full years old. If he dodges successfully, then the whole team comes back and starts all over again. Otherwise, the teams change places.
Tens.
This game is usually played by girls. The goal of the game is to hit the ball on the ground using various methods and shapes. The first figures are simple and gradually become more complex. If a player makes a mistake, the turn goes to the other player.
- hit the ball on the ground with both hands 10 times without stopping
- hit the ball on the ground with crossed arms 9 times
- hit the ball on the ground with your left hand 8 times
- hit the ball on the ground with your right hand 7 times
- Hitting the ball with both hands, left and right, counts as one time. You can't catch the ball. Repeat 6 times
- Hit the ball hard on the ground, clap your hands once and catch the ball before it hits the ground - 5 times
- the same thing, only you need to have time to clap twice - 4 times
- hit the ball on the ground from under your right foot and have time to catch it 3 times
- the same with the other leg - 2 times
- hit the ball hard on the ground, turn around themselves and catch the ball before it hits the ground 1 time
Potato
According to the rules, players stand in a circle and begin to throw the ball to each other.
The player who failed to catch the ball squatted in the center of the circle and became a potato. The others start throwing the ball again.
To get out of the potato, you need to catch a flying ball (you were allowed to jump when the ball flew over your head).
If there are more potatoes than there are players, then the potatoes begin to be knocked out. The potato that was hit with the ball returns to the circle.
I know five names
For this game you will need a large rubber ball and good knowledge.
We hit the ball on the asphalt and repeat: “I know five names of boys. Vova - one, Tolya - two, Sasha - three - and so on until five.” If you managed to do this without getting lost or losing the ball, continue: “I know five names of girls” - then five cities, colors, brands of cars, rivers, etc.
If the child still stumbles, then the right to move passes to another player.
Edible-inedible
The game requires a ball and a group of players.
The children stand in a line, and the leader throws the ball to them one by one.
At the moment of throwing, the presenter pronounces one word, which is an object (for example: pen, milk, glass).
If the word means edible object, then the player must catch the ball if inedible, then you must push the ball away.
If a player catches it or simply touches the ball with his hands on an inedible object, then he loses and changes places with the leader
Confusion
This game is similar to edible-inedible, only the host asks questions and throws the ball to the players. If the player answered yes, then he catches the ball, if no, then he hits it. The funnier and more absurd the questions, the more fun the game is.
Pioneerball
Pioneerball is a ball game that is loved by both older preschoolers and adults.
To play pioneer ball, you can use a regular volleyball court or any open area where you can stretch a net. The net can be replaced by a rope stretched between trees.
To play pioneer ball, you need from six to sixteen players, who are divided into two teams. The teams in the game are located on both sides of the net.
The rules of the game pioneerball are very simple and resemble the game volleyball. The only thing O The difference between pioneer ball and volleyball is that when serving and catching the ball you do not need to hit it, the ball in pioneer ball needs to be caught in your hands.
Frog
Girls especially like this game. To play frog with a ball you will need a ball and a vertical wall. Frog players agree on the turn to play. Then a line is drawn on the wall with chalk. You cannot throw the ball below the selected line. Children stand one after another, and the first of them throws the ball no lower than the line mentioned above. The ball hits the wall, falls to the ground, and at the moment the ball hits the ground, the girl needs to jump over it.
Then the ball falls into the hands of the second frog player and everything repeats. The person who jumps leaves and stands at the end of the line. Whichever player failed to jump over the ball receives one letter from the word “frog” as punishment. First the letter “l”, then “i”, etc. Loses in this ball game the child who can collect the word “frog” first.
Tags with ball
The players run around the court, escaping from the driver, who is trying to harass them, and pass (or throw) the ball to each other. You cannot kick the player with the ball.
The players' task is to pass the ball to the person being pursued before the driver hits him, and also to protect the ball from the driver.
The driver can knock the ball out of the player's hands. In this case, the player becomes the driver.
Hunters and ducks
This is a type of dodgeball game. The game will require at least 4-5 players and a large open area with trees (for example a park). Players agree in advance on the territory beyond which they cannot run.
Using a counting rhyme, a leader is chosen - he will be the hunter, he has the ball. Just like playing dodgeball, the ball should be light. All other players are ducks. At a signal, the ducks scatter around the site. The hunter's task is to catch up and knock out the ducks with the ball. Ducks can hide behind trees and then they are in the house, you cannot kill them. The player who is hit by the ball is considered killed and squats down. The last duck that could not be killed becomes a hunter.
Well, it seems that I remembered all the most popular ball games with children on the street. Well, or almost everything.
I wish you fun games and good luck!!!